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超炫HTML5游戏 附游戏源码

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作者:管理员
发布时间:2020/6/4 19:51:58
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转载请自觉注明原文:http://www.jq-school.com/Show.aspx?id=1814
这是一款由百度JS小组提供的HTML5版切水果游戏,记得切水果游戏当年非常火,今天我找到了一款基于HTML5实现的网页版切水果游戏。虽然和原版的切水果游戏相比功能不怎么完善,但是该HTML5切水果游戏也算有声有色,画面也十分华丽。
超炫HTML5游戏 附游戏源码
超炫HTML5游戏 附游戏源码
/**
* this file was compiled by jsbuild 0.9.6
* @date Fri, 20 Jul 2012 16:21:18 UTC
* @author dron
* @site http://ucren.com
*/
void function(global){
var mapping = {}, cache = {};
global.startModule = function(m){
require(m).start();
};
global.define = function(id, func){
mapping[id] = func;
};
global.require = function(id){
if(!/\.js$/.test(id))
id += '.js';
if(cache[id])
return cache[id];
else
return cache[id] = mapping[id]({});
};
}(this);
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\collide.js
*/
define("scripts/collide.js", function(exports){
var fruit = require("scripts/factory/fruit");
var Ucren = require("scripts/lib/ucren");
var fruits = fruit.getFruitInView();
/**
* 碰撞检测
*/
exports.check = function( knife ){
var ret = [], index = 0;
fruits.forEach(function( fruit ){
var ck = lineInEllipse(
knife.slice( 0, 2 ),
knife.slice( 2, 4 ),
[ fruit.originX, fruit.originY ],
fruit.radius
);
if( ck )
ret[ index ++ ] = fruit;
});
return ret;
};
function sqr(x){
return x * x;
function sign(n){
return n < 0 ? -1 : ( n > 0 ? 1 : 0 );
function equation12( a, b, c ){
if(a == 0)return;
var delta = b * b - 4 * a * c;
if(delta == 0)
return [ -1 * b / (2 * a), -1 * b / (2 * a) ];
else if(delta > 0)
return [ (-1 * b + Math.sqrt(delta)) / (2 * a), (-1 * b - Math.sqrt(delta)) / (2 * a) ];
// 返回线段和椭圆的两个交点,如果不相交,返回 null
function lineXEllipse( p1, p2, c, r, e ){
// 线段:p1, p2 圆心:c 半径:r 离心率:e
if (r <= 0) return;
e = e === undefined ? 1 : e;
var t1 = r, t2 = r * e, k;
a = sqr( t2) * sqr(p1[0] - p2[0]) + sqr(t1) * sqr(p1[1] - p2[1]);
if (a <= 0) return;
b = 2 * sqr(t2) * (p2[0] - p1[0]) * (p1[0] - c[0]) + 2 * sqr(t1) * (p2[1] - p1[1]) * (p1[1] - c[1]);
c = sqr(t2) * sqr(p1[0] - c[0]) + sqr(t1) * sqr(p1[1] - c[1]) - sqr(t1) * sqr(t2);
if (!( k = equation12(a, b, c, t1, t2) )) return;
var result = [
[ p1[0] + k[0] * (p2[0] - p1[0]), p1[1] + k[0] * (p2[1] - p1[1]) ],
[ p1[0] + k[1] * (p2[0] - p1[0]), p1[1] + k[1] * (p2[1] - p1[1]) ]
];
if ( !( ( sign( result[0][0] - p1[0] ) * sign( result[0][0] - p2[0] ) <= 0 ) &&
( sign( result[0][1] - p1[1] ) * sign( result[0][1] - p2[1] ) <= 0 ) ) )
result[0] = null;
if ( !( ( sign( result[1][0] - p1[0] ) * sign( result[1][0] - p2[0] ) <= 0 ) &&
( sign( result[1][1] - p1[1] ) * sign( result[1][1] - p2[1] ) <= 0 ) ) )
result[1] = null;
return result;
// 判断计算线段和椭圆是否相交
function lineInEllipse( p1, p2, c, r, e ){
var t = lineXEllipse( p1, p2, c, r, e );
return t && ( t[0] || t[1] );
};
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\control.js
*/
define("scripts/control.js", function(exports){
var Ucren = require("scripts/lib/ucren");
var knife = require("scripts/object/knife");
var message = require("scripts/message");
var state = require("scripts/state");
var canvasLeft, canvasTop;
canvasLeft = canvasTop = 0;
exports.init = function(){
this.fixCanvasPos();
this.installDragger();
this.installClicker();
};
exports.installDragger = function(){
var dragger = new Ucren.BasicDrag({ type: "calc" });
dragger.on( "returnValue", function( dx, dy, x, y, kf ){
if( kf = knife.through( x - canvasLeft, y - canvasTop ) )
message.postMessage( kf, "slice" );
});
dragger.on( "startDrag", function(){
knife.newKnife();
});
dragger.bind( document.documentElement );
};
exports.installClicker = function(){
Ucren.addEvent( document, "click", function(){
if( state( "click-enable" ).ison() )
message.postMessage( "click" );
});
};
exports.fixCanvasPos = function(){
var de = document.documentElement;
var fix = function( e ){
canvasLeft = ( de.clientWidth - 640 ) / 2;
canvasTop = ( de.clientHeight - 480 ) / 2 - 40;
};
fix();
Ucren.addEvent( window, "resize", fix );
};;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\game.js
*/
define("scripts/game.js", function(exports){
/**
* game logic
*/
var timeline = require("scripts/timeline");
var Ucren = require("scripts/lib/ucren");
var sound = require("scripts/lib/sound");
var fruit = require("scripts/factory/fruit");
var score = require("scripts/object/score");
var message = require("scripts/message");
var state = require("scripts/state");
var lose = require("scripts/object/lose");
var gameOver = require("scripts/object/game-over");
var knife = require("scripts/object/knife");
// var sence = require("scripts/sence");
var background = require("scripts/object/background");
var light = require("scripts/object/light");
var scoreNumber = 0;
var random = Ucren.randomNumber;
var volleyNum = 2, volleyMultipleNumber = 5;
var fruits = [];
var gameInterval;
var snd;
var boomSnd;
// fruit barbette
var barbette = function(){
if( fruits.length >= volleyNum )
return ;
var startX = random( 640 ), endX = random( 640 ), startY = 600;
var f = fruit.create( startX, startY ).shotOut( 0, endX );
fruits.push( f );
snd.play();
barbette();
};
// start game
exports.start = function(){
snd = sound.create( "sound/throw" );
boomSnd = sound.create( "sound/boom" );
timeline.setTimeout(function(){
state( "game-state" ).set( "playing" );
gameInterval = timeline.setInterval( barbette, 1e3 );
}, 500);
};
exports.gameOver = function(){
state( "game-state" ).set( "over" );
gameInterval.stop();
gameOver.show();
// timeline.setTimeout(function(){
// // sence.switchSence( "home-menu" );
// // TODO: require 出现互相引用时,造成死循环,这个问题需要跟进,这里暂时用 postMessage 代替
// message.postMessage( "home-menu", "sence.switchSence" );
// }, 2000);
scoreNumber = 0;
volleyNum = 2;
fruits.length = 0;
};
exports.applyScore = function( score ){
if( score > volleyNum * volleyMultipleNumber )
volleyNum ++,
volleyMultipleNumber += 50;
};
exports.sliceAt = function( fruit, angle ){
var index;
if( state( "game-state" ).isnot( "playing" ) )
return;
if( fruit.type != "boom" ){
fruit.broken( angle );
if( index = fruits.indexOf( fruit ) )
fruits.splice( index, 1 );
score.number( ++ scoreNumber );
this.applyScore( scoreNumber );
}else{
boomSnd.play();
this.pauseAllFruit();
background.wobble();
light.start( fruit );
};
exports.pauseAllFruit = function(){
gameInterval.stop();
knife.pause();
fruits.invoke( "pause" );
};
// message.addEventListener("fruit.fallOff", function( fruit ){
// var index;
// if( ( index = fruits.indexOf( fruit ) ) > -1 )
// fruits.splice( index, 1 );
// });
message.addEventListener("fruit.remove", function( fruit ){
var index;
if( ( index = fruits.indexOf( fruit ) ) > -1 )
fruits.splice( index, 1 );
});
var eventFruitFallOutOfViewer = function( fruit ){
if( fruit.type != "boom" )
lose.showLoseAt( fruit.originX );
};
state( "game-state" ).hook( function( value ){
if( value == "playing" )
message.addEventListener( "fruit.fallOutOfViewer", eventFruitFallOutOfViewer );
else
message.removeEventListener( "fruit.fallOutOfViewer", eventFruitFallOutOfViewer );
} );
message.addEventListener("game.over", function(){
exports.gameOver();
knife.switchOn();
});
message.addEventListener("overWhiteLight.show", function(){
knife.endAll();
for(var i = fruits.length - 1; i >= 0; i --)
fruits[i].remove();
background.stop();
});
message.addEventListener("click", function(){
state( "click-enable" ).off();
gameOver.hide();
message.postMessage( "home-menu", "sence.switchSence" );
});;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\layer.js
*/
define("scripts/layer.js", function(exports){
/**
* layer manager
*/
var Raphael = require("scripts/lib/raphael");
var Ucren = require("scripts/lib/ucren");
var layers = {};
var zindexs = {
"default": zi(),
"light": zi(),
"knife": zi(),
"fruit": zi(),
"juice": zi(),
"flash": zi(),
"mask": zi()
};
exports.createImage = function( layer, src, x, y, w, h ){
layer = this.getLayer( layer );
return layer.image( src, x, y, w, h );
};
exports.createText = function( layer, text, x, y, fill, size ){
layer = this.getLayer( layer );
if( Ucren.isIe )
y += 2;
return layer.text(x, y, text).attr({
fill: fill || "#fff",
"font-size": size || "14px",
"font-family": "黑体",
"text-anchor": "start"
});
};
exports.getLayer = function( name ){
var p, layer;
name = name || "default";
if( p = layers[name] ){
return p;
}else{
layer = Ucren.makeElement( "div", { "class": "layer", "style": "z-index: " + ( zindexs[name] || 0 ) + ";" } );
Ucren.Element( "extra" ).add( layer );
p = layers[name] = Raphael( layer, 640, 480 );
// if( Ucren.isSafari )
// p.safari();
return p;
};
function zi(){
return zi.num = ++ zi.num || 2;
};
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\main.js
*/
define("scripts/main.js", function(exports){
var timeline = require("scripts/timeline");
var tools = require("scripts/tools");
var sence = require("scripts/sence");
var Ucren = require("scripts/lib/ucren");
var buzz = require("scripts/lib/buzz");
var control = require("scripts/control");
var csl = require("scripts/object/console");
var message = require("scripts/message");
var state = require("scripts/state");
var game = require("scripts/game");
var collide = require("scripts/collide");
var setTimeout = timeline.setTimeout.bind( timeline );
var log = function(){
var time = 1e3, add = 300, fn;
fn = function( text ){
setTimeout( function(){ csl.log( text ); }, time );
time += add;
};
fn.clear = function(){
setTimeout( csl.clear.bind( csl ), time );
time += add;
};
return fn;
}();
exports.start = function(){
[ timeline, sence, control ].invoke( "init" );
log( "正在加载鼠标控制脚本" );
log( "正在加载图像资源" );
log( "正在加载游戏脚本" );
log( "正在加载剧情" );
log( "正在初始化" );
log( "正在启动游戏..." );
log.clear();
setTimeout( sence.switchSence.saturate( sence, "home-menu" ), 3000 );
};
message.addEventListener("slice", function( knife ){
var fruits = collide.check( knife ), angle;
if( fruits.length )
angle = tools.getAngleByRadian( tools.pointToRadian( knife.slice(0, 2), knife.slice(2, 4) ) ),
fruits.forEach(function( fruit ){
message.postMessage( fruit, angle, "slice.at" );
});
});
message.addEventListener("slice.at", function( fruit, angle ){
if( state( "sence-state" ).isnot( "ready" ) )
return ;
if( state( "sence-name" ).is( "game-body" ) ){
game.sliceAt( fruit, angle );
return ;
if( state( "sence-name" ).is( "home-menu" ) ){
fruit.broken( angle );
if( fruit.isHomeMenu )
switch( 1 ){
case fruit.isDojoIcon:
sence.switchSence( "dojo-body" ); break;
case fruit.isNewGameIcon:
sence.switchSence( "game-body" ); break;
case fruit.isQuitIcon:
sence.switchSence( "quit-body" ); break;
return ;
});
var tip = "";
if( !Ucren.isChrome )
tip = "$为了获得最佳流畅度,推荐您使用 <span class='b'>Google Chrome</span> 体验本游戏";
if( !buzz.isSupported() )
tip = tip.replace( "$", "您的浏览器不支持 &lt;audio&gt 播放声效,且" );
tip = tip.replace( "$", "" );
Ucren.Element( "browser" ).html( tip );;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\message.js
*/
define("scripts/message.js", function(exports){
/**
* a simple message manager
* @author dron
* @date 2012-06-27
*/
var Ucren = require("scripts/lib/ucren");
/**
* send a message
* @param {Any} message,message...message contents
* @param {String} to message address
*/
exports.postMessage = function( message/*, message, message... */, to ){
var messages = [].slice.call( arguments, 0 ),
splitIndex = messages.length - 1;
to = messages[ splitIndex ];
messages.slice( 0, splitIndex );
Ucren.dispatch( to, messages );
};
/**
* bind an message handler
* @param {String} from message address
* @param {Function} fn message handler
*/
exports.addEventListener = function( from, fn ){
Ucren.dispatch( from, fn );
};
/**
* remove an message handler
* @param {String} from message address
* @param {Function} fn message handler
*/
exports.removeEventListener = function( from, fn ){
Ucren.dispatch.remove( from, fn );
};;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\sence.js
*/
define("scripts/sence.js", function(exports){
var Ucren = require("scripts/lib/ucren");
var sound = require("scripts/lib/sound");
var fruit = require("scripts/factory/fruit");
var flash = require("scripts/object/flash");
var state = require("scripts/state");
var message = require("scripts/message");
// the fixed elements
var background = require("scripts/object/background");
var fps = require("scripts/object/fps");
// the home page elements
var homeMask = require("scripts/object/home-mask");
var logo = require("scripts/object/logo");
var ninja = require("scripts/object/ninja")
var homeDesc = require("scripts/object/home-desc");
var dojo = require("scripts/object/dojo");
var newGame = require("scripts/object/new-game");
var quit = require("scripts/object/quit");
var newSign = require("scripts/object/new");
var peach, sandia, boom;
// the elements in game body
var score = require("scripts/object/score");
var lose = require("scripts/object/lose");
// the game logic
var game = require("scripts/game");
// the elements in 'developing' module
var developing = require("scripts/object/developing");
var gameOver = require("scripts/object/game-over");
// commons
var message = require("scripts/message");
var timeline = require("scripts/timeline");
var setTimeout = timeline.setTimeout.bind( timeline );
var setInterval = timeline.setInterval.bind( timeline );
var menuSnd;
var gameStartSnd;
// initialize sence
exports.init = function(){
menuSnd = sound.create( "sound/menu" );
gameStartSnd = sound.create( "sound/start" );
[ background, homeMask, logo, ninja, homeDesc, dojo, newSign, newGame, quit, score, lose, developing, gameOver, flash /*, fps */ ].invoke( "set" );
// setInterval( fps.update.bind( fps ), 500 );
};
// switch sence
exports.switchSence = function( name ){
var curSence = state( "sence-name" );
var senceState = state( "sence-state" );
if( curSence.is( name ) )
return ;
var onHide = function(){
curSence.set( name );
senceState.set( "entering" );
switch( name ){
case "home-menu": this.showMenu( onShow ); break;
case "dojo-body": this.showDojo( onShow ); break;
case "game-body": this.showNewGame( onShow ); break;
case "quit-body": this.showQuit( onShow ); break;
}.bind( this );
var onShow = function(){
senceState.set( "ready" );
if( name == "dojo-body" || name == "quit-body" ){
exports.switchSence( "home-menu" );
};
senceState.set( "exiting" );
if( curSence.isunset() ) onHide();
else if( curSence.is( "home-menu" ) ) this.hideMenu( onHide );
else if( curSence.is( "dojo-body" ) ) this.hideDojo( onHide );
else if( curSence.is( "game-body" ) ) this.hideNewGame( onHide );
else if( curSence.is( "quit-body" ) ) this.hideQuit( onHide );
};
// to enter home page menu
exports.showMenu = function( callback ){
var callee = arguments.callee;
var times = callee.times = ++ callee.times %lue;
}(),
get: function(){
return stack[key];
},
on: function(){
var me = this;
me.set( true );
return {
keep: function( time ){
timeline.setTimeout( me.set.saturate( me, false ), time );
},
off: function(){
var me = this;
me.set( false );
return {
keep: function( time ){
timeline.setTimeout( me.set.saturate( me, true ), time );
},
hook: function( fn ){
var c;
if( !( c = callbacks[ key ] ) )
callbacks[ key ] = [ fn ];
else
c.push( fn );
},
unhook: function(){
// TODO:
};;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\timeline.js
*/
define("scripts/timeline.js", function(exports){
/**
* a easy timeline manager
* @version 1.0
* @author dron
*/
var Ucren = require("scripts/lib/ucren");
var timerCache = {};
var timeline = {};
// var timer = timeline;
// <or>
// var timer = timeline.use( name ).init( 10 ); // to use a new timeline instance
//
// var t = timer.createTask(...);
// t.stop();
//
// timer.setTimeout(...);
// timer.setInterval(...);
// timer.getFPS();
function ClassTimer(){
this.tasks = [];
this.addingTasks = [];
this.adding = 0;
/**
* initialize timeline
*/
ClassTimer.prototype.init = function( ms ){
var me = this;
if( me.inited )
return ;
else
me.inited = 1;
me.startTime = now();
me.intervalTime = ms || 5;
me.count = 0;
me.intervalFn = function(){
me.count ++;
me.update( now() );
};
me.start();
return me;
};
/**
* create a task
* @param {Object} conf the config
* @return {Task} a task instance
*/
ClassTimer.prototype.createTask = function( conf ){
/* e.g. timer.createTask({
start: 500, duration: 2000, data: [a, b, c,..], object: module,
onTimeUpdate: fn(time, a, b, c,..), onTimeStart: fn(a, b, c,..), onTimeEnd: fn(a, b, c,..),
recycle: []
}); */
var task = createTask( conf );
this.addingTasks.unshift( task );
this.adding = 1;
if( conf.recycle )
this.taskList( conf.recycle, task );
this.start();
return task;
};
/**
* use a array to recycle the task
* @param {Array} queuebe use for recycling task
* @param {Task} task a task instance
* @return {Array}this queue
*/
ClassTimer.prototype.taskList = function( queue, task ){
if( !queue.clear )
queue.clear = function(){
var i = this.length;
while( i -- )
task = this[i],
task.stop(),
this.splice( i, 1 );
return this;
};
if( task )
queue.unshift( task );
return queue;
};
/**
* create a timer for once callback
* @param {Function} fn callback function
* @param {Number} time time, unit: ms
*/
ClassTimer.prototype.setTimeout = function( fn, time ){
// e.g. setTimeout(fn, time);
return this.createTask({ start: time, duration: 0, onTimeStart: fn });
};
/**
* create a timer for ongoing callback
* @param {Function} fn callback function
* @param {Number} time time, unit: ms
*/
ClassTimer.prototype.setInterval = function( fn, time ){
// e.g. setInterval(fn, time);
var timer = setInterval( fn, time );
return {
stop: function(){
clearInterval( timer );
};
};
/**
* get the current fps
* @return {Number} fps number
*/
ClassTimer.prototype.getFPS = function(){
var t = now(), c = this.count, fps = c / ( t - this.startTime ) * 1e3;
if( c > 1e3 )
this.count = 0,
this.startTime = t;
return fps;
};
// privates
ClassTimer.prototype.start = function(){
clearInterval( this.interval );
this.interval = setInterval( this.intervalFn, this.intervalTime );
};
ClassTimer.prototype.stop = function(){
clearInterval( this.interval );
};
ClassTimer.prototype.update = function( time ){
var tasks = this.tasks, addingTasks = this.addingTasks, adding = this.adding;
var i = tasks.length, t, task, start, duration, data;
while( i -- ){
task = tasks[i];
start = task.start;
duration = task.duration;
if( time >= start ){
if( task.stopped ){
tasks.splice( i, 1 );
continue;
checkStartTask( task );
if( ( t = time - start ) < duration )
updateTask( task, t );
else
updateTask( task, duration ),
task.onTimeEnd.apply( task.object, task.data.slice(1) ),
tasks.splice( i, 1 );
if( adding )
tasks.unshift.apply( tasks, addingTasks ),
addingTasks.length = adding = 0;
if( !tasks.length )
this.stop();
};
timeline.use = function( name ){
var module;
if( module = timerCache[ name ] )
return module;
else
module = timerCache[ name ] = new ClassTimer;
return module;
};
/**
* @functions
*/
var now = function(){
return new Date().getTime();
};
var createTask = function( conf ){
var object = conf.object || {};
conf.start = conf.start || 0;
return {
start: conf.start + now(),
duration: conf.duration == -1 ? 86400000 : conf.duration,
data: conf.data ? [ 0 ].concat( conf.data ) : [ 0 ],
started: 0,
object: object,
onTimeStart: conf.onTimeStart || object.onTimeStart || Ucren.nul,
onTimeUpdate: conf.onTimeUpdate || object.onTimeUpdate || Ucren.nul,
onTimeEnd: conf.onTimeEnd || object.onTimeEnd || Ucren.nul,
stop: function(){
this.stopped = 1;
};
var updateTask = function( task, time ){
var data = task.data;
data[0] = time;
task.onTimeUpdate.apply( task.object, data );
};
var checkStartTask = function( task ){
if( !task.started )
task.started = 1,
task.onTimeStart.apply( task.object, task.data.slice(1) ),
updateTask( task, 0 );
};
/**
* for compatible the old version
*/
exports = timeline.use( "default" ).init( 10 );
exports.use = function( name ){
if( Ucren.isIe )
exports;
return timeline.use( name );
};;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\tools.js
*/
define("scripts/tools.js", function(exports){
exports.unsetObject = function( object ){
for(var i in object)
if(object.hasOwnProperty(i) && typeof object[i] == "function")
object[i] = function(){};
};
exports.getAngleByRadian = function( radian ){
return radian * 180 / Math.PI;
exports.pointToRadian =function( origin, point ){
var PI = Math.PI;
if( point[0] === origin[0] ){
if ( point[1] > origin[1] )
return PI * 0.5;
return PI * 1.5
}else if( point[1] === origin[1] ){
if ( point[0] > origin[0] )
return 0;
return PI;
var t = Math.atan( ( origin[1] - point[1] ) / ( origin[0] - point[0] ) );
if( point[0] > origin[0] && point[1] < origin[1] )
return t + 2 * PI;
if( point[0] > origin[0] && point[1] > origin[1] )
return t;
return t + PI;
};
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\factory\displacement.js
*/
define("scripts/factory/displacement.js", function(exports){
var layer = require("scripts/layer");
var timeline = require("scripts/timeline");
var tween = require("scripts/lib/tween");
/**
* 位移类模块模型
*/
exports.create = function( imageSrc, width, height, origX, origY, targetX, targetY, animMap, animDur ){
var module = {};
var image;
var anim = {};
if( typeof animMap === "function" )
anim.show = anim.hide = animMap;
else
anim = animMap;
var createTask = function( start, duration, sx, sy, ex, ey, anim, mode ){
timeline.createTask({
start: start,
duration: duration,
object: module, data: [ sx, sy, ex, ey, anim, mode ],
onTimeUpdate: module.onTimeUpdate, onTimeStart: module.onTimeStart, onTimeEnd: module.onTimeEnd,
recycle: module.anims
});
};
module.anims = [];
module.set = function(){
image = layer.createImage( "default", imageSrc, origX, origY, width, height );
};
module.show = function( start ){
createTask( start, animDur, origX, origY, targetX, targetY, anim.show, "show" );
};
module.hide = function(){
this.anims.clear();
createTask( 0, animDur, targetX, targetY, origX, origY, anim.hide, "hide" );
};
module.onTimeUpdate = function( time, sx, sy, ex, ey, anim ){
image.attr( {
x: anim( time, sx, ex - sx, animDur ),
y: anim( time, sy, ey - sy, animDur )
} );
};
module.onTimeStart = function(){
};
module.onTimeEnd = function( sx, sy, ex, ey, anim ){
if( anim === "hide" )
image.hide();
};
return module;
};;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\factory\fruit.js
*/
define("scripts/factory/fruit.js", function(exports){
var layer = require("scripts/layer");
var Ucren = require("scripts/lib/ucren");
var timeline = require("scripts/timeline").use( "fruit" ).init( 1 );
var timeline2 = require("scripts/timeline").use( "fruit-apart" ).init( 1 );
var tween = require("scripts/lib/tween");
var message = require("scripts/message");
var flame = require("scripts/object/flame");
var flash = require("scripts/object/flash");
var juice = require("scripts/factory/juice");
var ie = Ucren.isIe;
var safari = Ucren.isSafari;
/**
* 水果模块模型
*/
var zoomAnim = tween.exponential.co;
var rotateAnim = tween.circular;
var linearAnim = tween.linear;
var dropAnim = tween.quadratic.ci;
var fallOffAnim = tween.quadratic.co;
var random = Ucren.randomNumber;
var min = Math.min;
var average = function( a, b ){ return ( ( a + b ) / 2 ) >> 0; };
var dropTime = 1200, dropXScope = 200, shadowPos = 50;
var infos = {
// type: [ imageSrc, width, height, radius, fixAngle, isReverse, juiceColor ]
boom: [ "images/fruit/boom.png", 66, 68, 26, 0, 0, null ],
peach: [ "images/fruit/peach.png", 62, 59, 37, -50, 0, "#e6c731" ],
sandia: [ "images/fruit/sandia.png", 98, 85, 38, -100, 0, "#c00" ],
apple: [ "images/fruit/apple.png", 66, 66, 31, -54, 0, "#c8e925" ],
banana: [ "images/fruit/banana.png", 126, 50, 43, 90, 0, null ],
basaha: [ "images/fruit/basaha.png", 68, 72, 32, -135, 0, "#c00" ]
};
// TODO: 是否水果全开?
var types = [ "peach", "sandia", "apple", "banana", "basaha" ];
// var types = [ "sandia", "boom" ];
var rotateSpeed = [ 60, 50, 40, -40, -50, -60 ];
var fruitCache = [];
function ClassFruit(conf){
var info = infos[ conf.type ], radius = info[3];
this.type = conf.type;
this.originX = conf.originX;
this.originY = conf.originY;
this.radius = radius;
this.startX = conf.originX;
this.startY = conf.originY;
this.radius = radius;
this.anims = [];
if( this.type === "boom" )
this.flame = flame.create( this.startX - radius + 4, this.startY - radius + 5, conf.flameStart || 0 );
ClassFruit.prototype.set = function( hide ){
var inf = infos[ this.type ], radius = this.radius;
this.shadow = layer.createImage( "fruit", "images/shadow.png", this.startX - radius, this.startY - radius + shadowPos, 106, 77 );
this.image = layer.createImage( "fruit", inf[0], this.startX - radius, this.startY - radius, inf[1], inf[2] );
if( hide )
this.image.hide(),
this.shadow.hide();
return this;
};
ClassFruit.prototype.pos = function( x, y ){
if( x == this.originX && y == this.originY )
return ;
var r = this.radius;
this.originX = x;
this.originY = y;
this.image.attr({ x: x -= r, y: y -= r });
this.shadow.attr({ x: x, y: y + shadowPos });
if( this.type === "boom" )
this.flame.pos( x + 4, y + 5 );
};
ClassFruit.prototype.show = function( start ){
timeline.createTask({
start: start, duration: 500, data: [ 1e-5, 1, "show" ],
object: this, onTimeUpdate: this.onScaling, onTimeStart: this.onShowStart,
recycle: this.anims
});
};
ClassFruit.prototype.hide = function( start ){
if( this.type !== "boom" ) // if it is not a boom, it can't to be hide.
return ;
this.anims.clear();
this.flame.remove();
timeline.createTask({
start: start, duration: 500, data: [ 1, 1e-5, "hide" ],
object: this, onTimeUpdate: this.onScaling, onTimeEnd: this.onHideEnd,
recycle: this.anims
});
};
ClassFruit.prototype.rotate = function( start, speed ){
this.rotateSpeed = speed || rotateSpeed[ random( 6 ) ];
this.rotateAnim = timeline.createTask({
start: start, duration: -1,
object: this, onTimeUpdate: this.onRotating,
recycle: this.anims
});
};
ClassFruit.prototype.broken = function( angle ){
if( this.brokend )return;
this.brokend = true;
var index;
if( ( index = fruitCache.indexOf( this ) ) > -1 )
fruitCache.splice( index, 1 );
if( this.type !== "boom" )
flash.showAt( this.originX, this.originY, angle ),
juice.create( this.originX, this.originY, infos[ this.type ][6] ),
this.apart( angle );
else
this.hide();
};
ClassFruit.prototype.pause = function(){
if( this.brokend )
return;
this.anims.clear();
if( this.type == "boom" )
this.flame.remove();
};
// 分开
ClassFruit.prototype.apart = function( angle ){
this.anims.clear();
this.image.hide();
this.shadow.hide();
this.aparted = true;
var inf = infos[ this.type ], preSrc = inf[0].replace( ".png", "" ), radius = this.radius;
var create = layer.createImage.saturate( layer, this.startX - radius, this.startY - radius, inf[1], inf[2] );
angle = ( ( angle % 180 ) + 360 + inf[4] ) % 360;
this.bImage1 = create( "fruit", preSrc + "-1.png" );
this.bImage2 = create( "fruit", preSrc + "-2.png" );
[ this.bImage1, this.bImage2 ].invoke( "rotate", angle );
this.apartAngle = angle;
timeline2.createTask({
start: 0, duration: dropTime, object: this,
onTimeUpdate: this.onBrokenDropUpdate, onTimeStart: this.onBrokenDropStart, onTimeEnd: this.onBrokenDropEnd,
recycle: this.anims
});
};
// 抛出
ClassFruit.prototype.shotOut = function(){
var sign = [ -1, 1 ];
return function( start, endX ){
this.shotOutStartX = this.originX;
this.shotOutStartY = this.originY;
this.shotOutEndX = average( this.originX, endX );
this.shotOutEndY = min( this.startY - random( this.startY - 100 ), 200 );
this.fallOffToX = endX;
timeline.createTask({
start: start, duration: dropTime, object: this,
onTimeUpdate: this.onShotOuting, onTimeStart: this.onShotOutStart, onTimeEnd: this.onShotOutEnd,
recycle: this.anims
});
if( this.type != "boom" )
this.rotate( 0, ( random( 180 ) + 90 ) * sign[ random( 2 ) ] );
return this;
};
}();
// 掉落
ClassFruit.prototype.fallOff = function(){
var sign = [ -1, 1 ];
var signIndex = 0;
return function( start, x ){
if( this.aparted || this.brokend )
return ;
var y = 600;
if( typeof x !== "number" )
x = this.originX + random( dropXScope ) * sign[ ( signIndex ++ ) % 2 ];
this.fallTargetX = x;
this.fallTargetY = y;
timeline.createTask({
start: start, duration: dropTime, object: this,
onTimeUpdate: this.onFalling, onTimeStart: this.onFallStart, onTimeEnd: this.onFallEnd,
recycle: this.anims
});
}();
ClassFruit.prototype.remove = function(){
var index;
this.anims.clear();
if( this.image )
this.image.remove(),
this.shadow.remove();
if( this.bImage1 )
this.bImage1.remove(),
this.bImage2.remove();
if( this.type === "boom" )
this.flame.remove();
if( ( index = fruitCache.indexOf( this ) ) > -1 )
fruitCache.splice( index, 1 );
for(var name in this)
if( typeof this[name] === "function" )
this[name] = function( name ){
return function(){
throw new Error( "method " + name + " has been removed" );
};
}( name );
else delete this[name];
message.postMessage( this, "fruit.remove" );
};
// 显示/隐藏 相关
ClassFruit.prototype.onShowStart = function(){
this.image.show();
// this.shadow.show();
};
ClassFruit.prototype.onScaling = function( time, a, b, z ){
this.image.scale( z = zoomAnim( time, a, b - a, 500 ), z );
this.shadow.scale( z, z );
};
ClassFruit.prototype.onHideEnd = function(){
this.remove();
};
// 旋转相关
ClassFruit.prototype.onRotateStart = function(){
};
ClassFruit.prototype.onRotating = function( time ){
this.image.rotate( ( this.rotateSpeed * time / 1e3 ) % 360, true );
};
// 裂开相关
ClassFruit.prototype.onBrokenDropUpdate = function( time ){
var radius = this.radius;
this.bImage1.attr({
x: linearAnim( time, this.brokenPosX - radius, this.brokenTargetX1, dropTime ),
y: dropAnim( time, this.brokenPosY - radius, this.brokenTargetY1 - this.brokenPosY + radius, dropTime )
}).rotate( linearAnim( time, this.apartAngle, this.bImage1RotateAngle, dropTime ), true );
this.bImage2.attr({
x: linearAnim( time, this.brokenPosX - radius, this.brokenTargetX2, dropTime ),
y: dropAnim( time, this.brokenPosY - radius, this.brokenTargetY2 - this.brokenPosY + radius, dropTime )
}).rotate( linearAnim( time, this.apartAngle, this.bImage2RotateAngle, dropTime ), true );
};
ClassFruit.prototype.onBrokenDropStart = function(){
this.brokenTargetX1 = -( random( dropXScope ) + 75 );
this.brokenTargetX2 = random( dropXScope + 75 );
this.brokenTargetY1 = 600;
this.brokenTargetY2 = 600;
this.brokenPosX = this.originX;
this.brokenPosY = this.originY;
this.bImage1RotateAngle = - random( 150 ) - 50;
this.bImage2RotateAngle = random( 150 ) + 50;
for(var f, i = fruitCache.length - 1; i >= 0; i --)
if( fruitCache[i] === this )
fruitCache.splice( i, 1 );
};
ClassFruit.prototype.onBrokenDropEnd = function(){
this.remove();
};
// 抛出相关
ClassFruit.prototype.onShotOuting = function( time ){
this.pos(
linearAnim( time, this.shotOutStartX, this.shotOutEndX - this.shotOutStartX, dropTime ),
fallOffAnim( time, this.shotOutStartY, this.shotOutEndY - this.shotOutStartY, dropTime )
);
};
ClassFruit.prototype.onShotOutStart = function(){
// body...
};
ClassFruit.prototype.onShotOutEnd = function(){
this.fallOff( 0, this.fallOffToX );
};
// 掉落相关
ClassFruit.prototype.onFalling = function( time ){
var y;
this.pos(
linearAnim( time, this.brokenPosX, this.fallTargetX - this.brokenPosX, dropTime ),
y = dropAnim( time, this.brokenPosY, this.fallTargetY - this.brokenPosY, dropTime )
);
this.checkForFallOutOfViewer( y );
};
ClassFruit.prototype.onFallStart = function(){
this.brokenPosX = this.originX;
this.brokenPosY = this.originY;
};
ClassFruit.prototype.onFallEnd = function(){
message.postMessage( this, "fruit.fallOff" );
this.remove();
};
// privates
ClassFruit.prototype.checkForFallOutOfViewer = function( y ){
if( y > 480 + this.radius )
this.checkForFallOutOfViewer = Ucren.nul,
this.rotateAnim && this.rotateAnim.stop(),
message.postMessage( this, "fruit.fallOutOfViewer" );
};
exports.create = function( type, originX, originY, isHide, flameStart ){
if( typeof type == "number" ) // 缺省 type
isHide = originY,
originY = originX,
originX = type,
type = getType();
var fruit = new ClassFruit({ type: type, originX: originX, originY: originY, flameStart: flameStart }).set( isHide );
fruitCache.unshift( fruit );
return fruit;
};
exports.getFruitInView = function(){
return fruitCache;
};
exports.getDropTimeSetting = function(){
return dropTime;
};
function getType(){
if( random( 8 ) == 4 )
return "boom";
else
return types[ random( 5 ) ];
};
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\factory\juice.js
*/
define("scripts/factory/juice.js", function(exports){
/**
* 果汁
*/
var Ucren = require("scripts/lib/ucren");
var layer = require("scripts/layer").getLayer("juice");
var timeline = require("scripts/timeline").use( "juice" ).init( 10 );
var tween = require("scripts/lib/tween");
var tools = require("scripts/tools");
var random = Ucren.randomNumber;
var dur = 1500;
var anim = tween.exponential.co;
var dropAnim = tween.quadratic.co;
var sin = Math.sin;
var cos = Math.cos;
var num = 10;
var radius = 10;
// if( Ucren.isIe6 || Ucren.isSafari )
// switchOn = false;
// if( Ucren.isIe || Ucren.isSafari )
// num = 6;
function ClassJuice( x, y, color ){
this.originX = x;
this.originY = y;
this.color = color;
this.distance = random( 200 ) + 100;
this.radius = radius;
this.dir = random( 360 ) * Math.PI / 180;
ClassJuice.prototype.render = function(){
this.circle = layer.circle( this.originX, this.originY, this.radius ).attr({
fill: this.color,
stroke: "none"
});
};
ClassJuice.prototype.sputter = function(){
timeline.createTask({
start: 0, duration: dur,
object: this, onTimeUpdate: this.onTimeUpdate, onTimeEnd: this.onTimeEnd
});
};
ClassJuice.prototype.onTimeUpdate = function( time ){
var distance, x, y, z;
distance = anim( time, 0, this.distance, dur );
x = this.originX + distance * cos( this.dir );
y = this.originY + distance * sin( this.dir ) + dropAnim( time, 0, 200, dur );
z = anim( time, 1, -1, dur );
this.circle.attr({ cx: x, cy: y }).scale( z, z );
};
ClassJuice.prototype.onTimeEnd = function(){
this.circle.remove();
tools.unsetObject( this );
};
exports.create = function( x, y, color ){
for(var i = 0; i < num; i ++)
this.createOne( x, y, color );
};
exports.createOne = function( x, y, color ){
if( !color )
return;
var juice = new ClassJuice( x, y, color );
juice.render();
juice.sputter();
};;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\factory\rotate.js
*/
define("scripts/factory/rotate.js", function(exports){
var layer = require("scripts/layer");
var timeline = require("scripts/timeline");
var Ucren = require("scripts/lib/ucren");
/**
* 旋转类模块模型
*/
exports.create = function( imageSrc, x, y, w, h, z, anim, animDur ){
var module = {}, image;
var rotateDire = [12, -12][Ucren.randomNumber(2)];
var defaultAngle = Ucren.randomNumber(360);
module.anims = [];
module.set = function(){
image = layer.createImage( "default", imageSrc, x, y, w, h ).scale( z, z ).rotate( defaultAngle, true );
};
module.show = function(start){
timeline.createTask({
start: start,
duration: animDur,
object: this,
data: [z, 1],
onTimeUpdate: this.onZooming,
onTimeEnd: this.onShowEnd,
recycle: this.anims
});
};
module.hide = function(start){
this.anims.clear();
timeline.createTask({
start: start,
duration: animDur,
object: this,
data: [ 1, z ],
onTimeUpdate: this.onZooming,
recycle: this.anims
});
};
module.onShowEnd = function(name){
this.anims.clear();
timeline.createTask({
start: 0,
duration: -1,
object: this,
onTimeUpdate: module.onRotating,
recycle: this.anims
});
};
module.onZooming = function(){
var z;
return function( time, a, b ){
image.scale( z = anim( time, a, b - a, animDur ), z );
}();
module.onRotating = function(){
var lastTime = 0, an = defaultAngle;
return function( time, name, a, b ){
an = ( an + ( time - lastTime ) / 1e3 * rotateDire ) % 360;
image.rotate( an, true );
lastTime = time;
}();
return module;
};
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\lib\buzz.js
*/
define("scripts/lib/buzz.js", function(exports){
// ----------------------------------------------------------------------------
// Buzz, a Javascript HTML5 Audio library
// v 1.0.x beta
// Licensed under the MIT license.
// http://buzz.jaysalvat.com/
// ----------------------------------------------------------------------------
// Copyright (C) 2011 Jay Salvat
// http://jaysalvat.com/
// ----------------------------------------------------------------------------
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files ( the "Software" ), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
// ----------------------------------------------------------------------------
var buzz = {
defaults: {
autoplay: false,
duration: 5000,
formats: [],
loop: false,
placeholder: '--',
preload: 'metadata',
volume: 80
},
types: {
'mp3': 'audio/mpeg',
'ogg': 'audio/ogg',
'wav': 'audio/wav',
'aac': 'audio/aac',
'm4a': 'audio/x-m4a'
},
sounds: [],
el: document.createElement( 'audio' ),
sound: function( src, options ) {
options = options || {};
var pid = 0,
events = [],
eventsOnce = {},
supported = buzz.isSupported();
// publics
this.load = function() {
if ( !supported ) {
return this;
this.sound.load();
return this;
};
this.play = function() {
if ( !supported ) {
return this;
this.sound.play();
return this;
};
this.togglePlay = function() {
if ( !supported ) {
return this;
if ( this.sound.paused ) {
this.sound.play();
} else {
this.sound.pause();
return this;
};
this.pause = function() {
if ( !supported ) {
return this;
this.sound.pause();
return this;
};
this.isPaused = function() {
if ( !supported ) {
return null;
return this.sound.paused;
};
this.stop = function() {
if ( !supported ) {
return this;
this.setTime( this.getDuration() );
this.sound.pause();
return this;
};
this.isEnded = function() {
if ( !supported ) {
return null;
return this.sound.ended;
};
this.loop = function() {
if ( !supported ) {
return this;
this.sound.loop = 'loop';
this.bind( 'ended.buzzloop', function() {
this.currentTime = 0;
this.play();
});
return this;
};
this.unloop = function() {
if ( !supported ) {
return this;
this.sound.removeAttribute( 'loop' );
this.unbind( 'ended.buzzloop' );
return this;
};
this.mute = function() {
if ( !supported ) {
return this;
this.sound.muted = true;
return this;
};
this.unmute = function() {
if ( !supported ) {
return this;
this.sound.muted = false;
return this;
};
this.toggleMute = function() {
if ( !supported ) {
return this;
this.sound.muted = !this.sound.muted;
return this;
};
this.isMuted = function() {
if ( !supported ) {
return null;
return this.sound.muted;
};
this.setVolume = function( volume ) {
if ( !supported ) {
return this;
if ( volume < 0 ) {
volume = 0;
if ( volume > 100 ) {
volume = 100;
this.volume = volume;
this.sound.volume = volume / 100;
return this;
};
this.getVolume = function() {
if ( !supported ) {
return this;
return this.volume;
};
this.increaseVolume = function( value ) {
return this.setVolume( this.volume + ( value || 1 ) );
};
this.decreaseVolume = function( value ) {
return this.setVolume( this.volume - ( value || 1 ) );
};
this.setTime = function( time ) {
if ( !supported ) {
return this;
this.whenReady( function() {
this.sound.currentTime = time;
});
return this;
};
this.getTime = function() {
if ( !supported ) {
return null;
var time = Math.round( this.sound.currentTime * 100 ) / 100;
return isNaN( time ) ? buzz.defaults.placeholder : time;
};
this.setPercent = function( percent ) {
if ( !supported ) {
return this;
return this.setTime( buzz.fromPercent( percent, this.sound.duration ) );
};
this.getPercent = function() {
if ( !supported ) {
return null;
var percent = Math.round( buzz.toPercent( this.sound.currentTime, this.sound.duration ) );
return isNaN( percent ) ? buzz.defaults.placeholder : percent;
};
this.setSpeed = function( duration ) {
if ( !supported ) {
return this;
this.sound.playbackRate = duration;
};
this.getSpeed = function() {
if ( !supported ) {
return null;
return this.sound.playbackRate;
};
this.getDuration = function() {
if ( !supported ) {
return null;
var duration = Math.round( this.sound.duration * 100 ) / 100;
return isNaN( duration ) ? buzz.defaults.placeholder : duration;
};
this.getPlayed = function() {
if ( !supported ) {
return null;
return timerangeToArray( this.sound.played );
};
this.getBuffered = function() {
if ( !supported ) {
return null;
return timerangeToArray( this.sound.buffered );
};
this.getSeekable = function() {
if ( !supported ) {
return null;
return timerangeToArray( this.sound.seekable );
};
this.getErrorCode = function() {
if ( supported && this.sound.error ) {
return this.sound.error.code;
return 0;
};
this.getErrorMessage = function() {
if ( !supported ) {
return null;
switch( this.getErrorCode() ) {
case 1:
return 'MEDIA_ERR_ABORTED';
case 2:
return 'MEDIA_ERR_NETWORK';
case 3:
return 'MEDIA_ERR_DECODE';
case 4:
return 'MEDIA_ERR_SRC_NOT_SUPPORTED';
default:
return null;
};
this.getStateCode = function() {
if ( !supported ) {
return null;
return this.sound.readyState;
};
this.getStateMessage = function() {
if ( !supported ) {
return null;
switch( this.getStateCode() ) {
case 0:
return 'HAVE_NOTHING';
case 1:
return 'HAVE_METADATA';
case 2:
return 'HAVE_CURRENT_DATA';
case 3:
return 'HAVE_FUTURE_DATA';
case 4:
return 'HAVE_ENOUGH_DATA';
default:
return null;
};
this.getNetworkStateCode = function() {
if ( !supported ) {
return null;
return this.sound.networkState;
};
this.getNetworkStateMessage = function() {
if ( !supported ) {
return null;
switch( this.getNetworkStateCode() ) {
case 0:
return 'NETWORK_EMPTY';
case 1:
return 'NETWORK_IDLE';
case 2:
return 'NETWORK_LOADING';
case 3:
return 'NETWORK_NO_SOURCE';
default:
return null;
};
this.set = function( key, value ) {
if ( !supported ) {
return this;
this.sound[ key ] = value;
return this;
};
this.get = function( key ) {
if ( !supported ) {
return null;
return key ? this.sound[ key ] : this.sound;
};
this.bind = function( types, func ) {
if ( !supported ) {
return this;
types = types.split( ' ' );
var that = this,
efunc = function( e ) { func.call( that, e ); };
for( var t = 0; t < types.length; t++ ) {
var type = types[ t ],
idx = type;
type = idx.split( '.' )[ 0 ];
events.push( { idx: idx, func: efunc } );
this.sound.addEventListener( type, efunc, true );
return this;
};
this.unbind = function( types ) {
if ( !supported ) {
return this;
types = types.split( ' ' );
for( var t = 0; t < types.length; t++ ) {
var idx = types[ t ],
type = idx.split( '.' )[ 0 ];
for( var i = 0; i < events.length; i++ ) {
var namespace = events[ i ].idx.split( '.' );
if ( events[ i ].idx == idx || ( namespace[ 1 ] && namespace[ 1 ] == idx.replace( '.', '' ) ) ) {
this.sound.removeEventListener( type, events[ i ].func, true );
// remove event
events.splice(i, 1);
return this;
};
this.bindOnce = function( type, func ) {
if ( !supported ) {
return this;
var that = this;
eventsOnce[ pid++ ] = false;
this.bind( pid + type, function() {
if ( !eventsOnce[ pid ] ) {
eventsOnce[ pid ] = true;
func.call( that );
that.unbind( pid + type );
});
};
this.trigger = function( types ) {
if ( !supported ) {
return this;
types = types.split( ' ' );
for( var t = 0; t < types.length; t++ ) {
var idx = types[ t ];
for( var i = 0; i < events.length; i++ ) {
var eventType = events[ i ].idx.split( '.' );
if ( events[ i ].idx == idx || ( eventType[ 0 ] && eventType[ 0 ] == idx.replace( '.', '' ) ) ) {
var evt = document.createEvent('HTMLEvents');
evt.initEvent( eventType[ 0 ], false, true );
this.sound.dispatchEvent( evt );
return this;
};
this.fadeTo = function( to, duration, callback ) {
if ( !supported ) {
return this;
if ( duration instanceof Function ) {
callback = duration;
duration = buzz.defaults.duration;
} else {
duration = duration || buzz.defaults.duration;
var from = this.volume,
delay = duration / Math.abs( from - to ),
that = this;
this.play();
function doFade() {
setTimeout( function() {
if ( from < to && that.volume < to ) {
that.setVolume( that.volume += 1 );
doFade();
} else if ( from > to && that.volume > to ) {
that.setVolume( that.volume -= 1 );
doFade();
} else if ( callback instanceof Function ) {
callback.apply( that );
}, delay );
this.whenReady( function() {
doFade();
});
return this;
};
this.fadeIn = function( duration, callback ) {
if ( !supported ) {
return this;
return this.setVolume(0).fadeTo( 100, duration, callback );
};
this.fadeOut = function( duration, callback ) {
if ( !supported ) {
return this;
return this.fadeTo( 0, duration, callback );
};
this.fadeWith = function( sound, duration ) {
if ( !supported ) {
return this;
this.fadeOut( duration, function() {
this.stop();
});
sound.play().fadeIn( duration );
return this;
};
this.whenReady = function( func ) {
if ( !supported ) {
return null;
var that = this;
if ( this.sound.readyState === 0 ) {
this.bind( 'canplay.buzzwhenready', function() {
func.call( that );
});
} else {
func.call( that );
};
// privates
function timerangeToArray( timeRange ) {
var array = [],
length = timeRange.length - 1;
for( var i = 0; i <= length; i++ ) {
array.push({
start: timeRange.start( length ),
end: timeRange.end( length )
});
return array;
function getExt( filename ) {
return filename.split('.').pop();
function addSource( sound, src ) {
var source = document.createElement( 'source' );
source.src = src;
if ( buzz.types[ getExt( src ) ] ) {
source.type = buzz.types[ getExt( src ) ];
sound.appendChild( source );
// init
if ( supported && src ) {
for(var i in buzz.defaults ) {
if(buzz.defaults.hasOwnProperty(i)) {
options[ i ] = options[ i ] || buzz.defaults[ i ];
this.sound = document.createElement( 'audio' );
if ( src instanceof Array ) {
for( var j in src ) {
if(src.hasOwnProperty(j)) {
addSource( this.sound, src[ j ] );
} else if ( options.formats.length ) {
for( var k in options.formats ) {
if(options.formats.hasOwnProperty(k)) {
addSource( this.sound, src + '.' + options.formats[ k ] );
} else {
addSource( this.sound, src );
if ( options.loop ) {
this.loop();
if ( options.autoplay ) {
this.sound.autoplay = 'autoplay';
if ( options.preload === true ) {
this.sound.preload = 'auto';
} else if ( options.preload === false ) {
this.sound.preload = 'none';
} else {
this.sound.preload = options.preload;
this.setVolume( options.volume );
buzz.sounds.push( this );
},
group: function( sounds ) {
sounds = argsToArray( sounds, arguments );
// publics
this.getSounds = function() {
return sounds;
};
this.add = function( soundArray ) {
soundArray = argsToArray( soundArray, arguments );
for( var a = 0; a < soundArray.length; a++ ) {
sounds.push( soundArray[ a ] );
};
this.remove = function( soundArray ) {
soundArray = argsToArray( soundArray, arguments );
for( var a = 0; a < soundArray.length; a++ ) {
for( var i = 0; i < sounds.length; i++ ) {
if ( sounds[ i ] == soundArray[ a ] ) {
delete sounds[ i ];
break;
};
this.load = function() {
fn( 'load' );
return this;
};
this.play = function() {
fn( 'play' );
return this;
};
this.togglePlay = function( ) {
fn( 'togglePlay' );
return this;
};
this.pause = function( time ) {
fn( 'pause', time );
return this;
};
this.stop = function() {
fn( 'stop' );
return this;
};
this.mute = function() {
fn( 'mute' );
return this;
};
this.unmute = function() {
fn( 'unmute' );
return this;
};
this.toggleMute = function() {
fn( 'toggleMute' );
return this;
};
this.setVolume = function( volume ) {
fn( 'setVolume', volume );
return this;
};
this.increaseVolume = function( value ) {
fn( 'increaseVolume', value );
return this;
};
this.decreaseVolume = function( value ) {
fn( 'decreaseVolume', value );
return this;
};
this.loop = function() {
fn( 'loop' );
return this;
};
this.unloop = function() {
fn( 'unloop' );
return this;
};
this.setTime = function( time ) {
fn( 'setTime', time );
return this;
};
this.setduration = function( duration ) {
fn( 'setduration', duration );
return this;
};
this.set = function( key, value ) {
fn( 'set', key, value );
return this;
};
this.bind = function( type, func ) {
fn( 'bind', type, func );
return this;
};
this.unbind = function( type ) {
fn( 'unbind', type );
return this;
};
this.bindOnce = function( type, func ) {
fn( 'bindOnce', type, func );
return this;
};
this.trigger = function( type ) {
fn( 'trigger', type );
return this;
};
this.fade = function( from, to, duration, callback ) {
fn( 'fade', from, to, duration, callback );
return this;
};
this.fadeIn = function( duration, callback ) {
fn( 'fadeIn', duration, callback );
return this;
};
this.fadeOut = function( duration, callback ) {
fn( 'fadeOut', duration, callback );
return this;
};
// privates
function fn() {
var args = argsToArray( null, arguments ),
func = args.shift();
for( var i = 0; i < sounds.length; i++ ) {
sounds[ i ][ func ].apply( sounds[ i ], args );
function argsToArray( array, args ) {
return ( array instanceof Array ) ? array : Array.prototype.slice.call( args );
},
all: function() {
return new buzz.group( buzz.sounds );
},
isSupported: function() {
return !!buzz.el.canPlayType;
},
isOGGSupported: function() {
return !!buzz.el.canPlayType && buzz.el.canPlayType( 'audio/ogg; codecs="vorbis"' );
},
isWAVSupported: function() {
return !!buzz.el.canPlayType && buzz.el.canPlayType( 'audio/wav; codecs="1"' );
},
isMP3Supported: function() {
return !!buzz.el.canPlayType && buzz.el.canPlayType( 'audio/mpeg;' );
},
isAACSupported: function() {
return !!buzz.el.canPlayType && ( buzz.el.canPlayType( 'audio/x-m4a;' ) || buzz.el.canPlayType( 'audio/aac;' ) );
},
toTimer: function( time, withHours ) {
var h, m, s;
h = Math.floor( time / 3600 );
h = isNaN( h ) ? '--' : ( h >= 10 ) ? h : '0' + h;
m = withHours ? Math.floor( time / 60 % 60 ) : Math.floor( time / 60 );
m = isNaN( m ) ? '--' : ( m >= 10 ) ? m : '0' + m;
s = Math.floor( time % 60 );
s = isNaN( s ) ? '--' : ( s >= 10 ) ? s : '0' + s;
return withHours ? h + ':' + m + ':' + s : m + ':' + s;
},
fromTimer: function( time ) {
var splits = time.toString().split( ':' );
if ( splits && splits.length == 3 ) {
time = ( parseInt( splits[ 0 ], 10 ) * 3600 ) + ( parseInt(splits[ 1 ], 10 ) * 60 ) + parseInt( splits[ 2 ], 10 );
if ( splits && splits.length == 2 ) {
time = ( parseInt( splits[ 0 ], 10 ) * 60 ) + parseInt( splits[ 1 ], 10 );
return time;
},
toPercent: function( value, total, decimal ) {
var r = Math.pow( 10, decimal || 0 );
return Math.round( ( ( value * 100 ) / total ) * r ) / r;
},
fromPercent: function( percent, total, decimal ) {
var r = Math.pow( 10, decimal || 0 );
return Math.round( ( ( total / 100 ) * percent ) * r ) / r;
};
exports = buzz;;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\lib\raphael.js
*/
define("scripts/lib/raphael.js", function(exports){
/*
* Raphael 1.5.2 - JavaScript Vector Library
* Copyright (c) 2010 Dmitry Baranovskiy (http://raphaeljs.com)
* Licensed under the MIT (http://raphaeljs.com/license.html) license.
*/
var Raphael;
var window = {};
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a.key-b.key};a.type=h.SVGAngle||g.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure","1.1")?"SVG":"VML";if(a.type=="VML"){var bf=g.createElement("div"),bg;bf.innerHTML="<v:shape adj=\"1\"/>";bg=bf.firstChild;bg.style.behavior="url(#default#VML)";if(!(bg&&typeof bg.adj=="object"))return a.type=null;bf=null}a.svg=!(a.vml=a.type=="VML");j[e]=a[e];k=j[e];a._id=0;a._oid=0;a.fn={};a.is=function(a,b){b=x.call(b);if(b=="finite")return!O[f](+a);return b=="null"&&a===null||b==typeof a||b=="object"&&a===Object(a)||b=="array"&&Array.isArray&&Array.isArray(a)||J.call(a).slice(8,-1).toLowerCase()==b};a.angle=function(b,c,d,e,f,g){{if(f==null){var h=b-d,i=c-e;if(!h&&!i)return 0;return((h<0)*180+y.atan(-i/-h)*180/D+360)%360}return a.angle(b,c,f,g)-a.angle(d,e,f,g)}};a.rad=function(a){return a%360*D/180};a.deg=function(a){return a*180/D%360};a.snapTo=function(b,c,d){d=a.is(d,"finite")?d:10;if(a.is(b,G)){var e=b.length;while(e--)if(B(b[e]-c)<=d)return b[e]}else{b=+b;var 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b=0,c=a[w];b<c;b++){if(a[b]&&(a[b].constructor==bN||a[b].constructor==cC)){this[this.items[w]]=this.items[this.items[w]]=a[b];this[w]++}}};cC[e][L]=function(){var a,b;for(var c=0,d=arguments[w];c<d;c++){a=arguments[c];if(a&&(a.constructor==bN||a.constructor==cC)){b=this.items[w];this[b]=this.items[b]=a;this[w]++}}return this};cC[e].pop=function(){delete this[this[w]--];return this.items.pop()};for(var cD in bO)bO[f](cD)&&(cC[e][cD]=(function(a){return function(){for(var b=0,c=this.items[w];b<c;b++)this.items[b][a][m](this.items[b],arguments);return this}})(cD));cC[e].attr=function(b,c){if(b&&a.is(b,G)&&a.is(b[0],"object"))for(var d=0,e=b[w];d<e;d++)this.items[d].attr(b[d]);else for(var f=0,g=this.items[w];f<g;f++)this.items[f].attr(b,c);return this};cC[e].animate=function(b,c,d,e){(a.is(d,"function")||!d)&&(e=d||null);var f=this.items[w],g=f,h,i=this,j;e&&(j=function(){!(--f)&&e.call(i)});d=a.is(d,F)?d:j;h=this.items[--g].animate(b,c,d,j);while(g--)this.items[g]&&!this.items[g].removed&&this.items[g].animateWith(h,b,c,d,j);return this};cC[e].insertAfter=function(a){var b=this.items[w];while(b--)this.items[b].insertAfter(a);return this};cC[e].getBBox=function(){var a=[],b=[],c=[],d=[];for(var e=this.items[w];e--;){var f=this.items[e].getBBox();a[L](f.x);b[L](f.y);c[L](f.x+f.width);d[L](f.y+f.height)}a=A[m](0,a);b=A[m](0,b);return{x:a,y:b,width:z[m](0,c)-a,height:z[m](0,d)-b}};cC[e].clone=function(a){a=new cC;for(var b=0,c=this.items[w];b<c;b++)a[L](this.items[b].clone());return a};a.registerFont=function(a){if(!a.face)return a;this.fonts=this.fonts||{};var b={w:a.w,face:{},glyphs:{}},c=a.face["font-family"];for(var d in a.face)a.face[f](d)&&(b.face[d]=a.face[d]);this.fonts[c]?this.fonts[c][L](b):this.fonts[c]=[b];if(!a.svg){b.face["units-per-em"]=T(a.face["units-per-em"],10);for(var e in a.glyphs)if(a.glyphs[f](e)){var g=a.glyphs[e];b.glyphs[e]={w:g.w,k:{},d:g.d&&"M"+g.d[Y](/[mlcxtrv]/g,function(a){return({l:"L",c:"C",x:"z",t:"m",r:"l",v:"c"})[a]||"M"})+"z"};if(g.k)for(var h in g.k)g[f](h)&&(b.glyphs[e].k[h]=g.k[h])}}return a};k.getFont=function(b,c,d,e){e=e||"normal";d=d||"normal";c=+c||({normal:400,bold:700,lighter:300,bolder:800})[c]||400;if(!a.fonts)return;var g=a.fonts[b];if(!g){var h=new RegExp("(^|\\s)"+b[Y](/[^\w\d\s+!~.:_-]/g,p)+"(\\s|$)","i");for(var i in a.fonts)if(a.fonts[f](i)){if(h.test(i)){g=a.fonts[i];break}}}var j;if(g)for(var k=0,l=g[w];k<l;k++){j=g[k];if(j.face["font-weight"]==c&&(j.face["font-style"]==d||!j.face["font-style"])&&j.face["font-stretch"]==e)break}return j};k.print=function(c,d,e,f,g,h,i){h=h||"middle";i=z(A(i||0,1),-1);var j=this.set(),k=r(e)[s](p),l=0,m=p,n;a.is(f,e)&&(f=this.getFont(f));if(f){n=(g||16)/f.face["units-per-em"];var o=f.face.bbox.split(b),q=+o[0],t=+o[1]+(h=="baseline"?o[3]-o[1]+ +f.face.descent:(o[3]-o[1])/2);for(var u=0,v=k[w];u<v;u++){var x=u&&f.glyphs[k[u-1]]||{},y=f.glyphs[k[u]];l+=u?(x.w||f.w)+(x.k&&x.k[k[u]]||0)+f.w*i:0;y&&y.d&&j[L](this.path(y.d).attr({fill:"#000",stroke:"none",translation:[l,0]}))}j.scale(n,n,q,t).translate(c-q,d-t)}return j};a.format=function(b,c){var e=a.is(c,G)?[0][n](c):arguments;b&&a.is(b,F)&&e[w]-1&&(b=b[Y](d,function(a,b){return e[++b]==null?p:e[b]}));return b||p};a.ninja=function(){i.was?h.Raphael=i.is:delete Raphael;return a};a.el=bO;a.st=cC[e];i.was?h.Raphael=a:Raphael=a})();
exports = Raphael;;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\lib\sound.js
*/
define("scripts/lib/sound.js", function(exports){
/**
* 简易声效控制
*/
/**
* 使用方法:
* var sound = require("scripts/lib/sound/main");
* var snd = sound.create("sounds/myfile");
* snd.play();
*/
var buzz = require("scripts/lib/buzz");
var supported = buzz.isSupported();
var config = {
formats: [ "ogg", "mp3" ],
preload: true,
autoload: true,
loop: false
};
function ClassBuzz( src ){
this.sound = new buzz.sound( src, config );
ClassBuzz.prototype.play = function( s ){
s = this.sound;
s.setPercent( 0 );
s.setVolume( 100 );
s.play();
};
ClassBuzz.prototype.stop = function(){
this.sound.fadeOut( 1e3, function(){
this.pause();
} );
};
exports.create = function( src ){
if( !supported )
return unSupported;
else
return new ClassBuzz( src );
function unSupported(){
// TODO:
unSupported.play =
unSupported.stop = function(){
// TODO:
};;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\lib\tween.js
*/
define("scripts/lib/tween.js", function(exports){
exports.exponential = function(){};
exports.exponential.co = function(index, offset, target, framesNum){ return (index == framesNum) ? offset + target : target * (-Math.pow(2, -10 * index / framesNum) + 1) + offset; };
// exports.exponential.ci = function(index, offset, target, framesNum){ return (index == 0) ? offset : target * Math.pow(2, 10 * (index / framesNum - 1)) + offset; }
exports.bounce = function(){};
exports.bounce.co = function(index, offset, target, framesNum){ if((index /= framesNum) < (1 / 2.75)) return target * (7.5625 * index * index) + offset; else if(index < (2 / 2.75)) return target * (7.5625 * (index -= (1.5 / 2.75)) * index + .75) + offset; else if(index < (2.5 / 2.75)) return target * (7.5625 * (index -= (2.25 / 2.75)) * index + .9375) + offset; else return target * (7.5625 * (index -= (2.625 / 2.75)) * index + .984375) + offset; };
exports.quadratic = function(){};
exports.quadratic.ci = function(index, offset, target, framesNum){ return target * (index /= framesNum) * index + offset; };
exports.quadratic.co = function(index, offset, target, framesNum){ return - target * (index /= framesNum) * (index - 2) + offset; }
exports.quadratic.cio = function(index, offset, target, framesNum){ if((index /= framesNum / 2) < 1) return target / 2 * index * index + offset; else return - target / 2 * ((-- index) * (index - 2) - 1) + offset; };
exports.circular = function(index, offset, target, framesNum){ if((index /= framesNum / 2) < 1) return - target / 2 * (Math.sqrt(1 - index * index) - 1) + offset; else return target / 2 * (Math.sqrt(1 - (index -= 2) * index) + 1) + offset; }
exports.linear = function(index, offset, target, framesNum){ return target * index / framesNum + offset; };
exports.back = function(){};
exports.back.ci = function(index, offset, target, framesNum, s){ s = 1.70158; return target * (index /= framesNum) * index * ((s + 1) * index - s) + offset; };
exports.back.co = function(index, offset, target, framesNum, s){ s = 1.70158; return target * ((index = index / framesNum - 1) * index * ((s + 1) * index + s) + 1) + offset; };;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\lib\\ucren.js
*/
define("scripts/lib/ucren.js", function(exports){
/**
* ucren-lite
* filename: boot.js
* author: dron
* version: 5.0.2.20120628
* date: 2009-03-15
* contact: ucren.com
*/
var Ucren;
var blankArray = [];
var slice = blankArray.slice;
var join = blankArray.join;
//
// [基本数据类型扩展]
//
// String.prototype.trim
if( !String.prototype.trim )
String.prototype.trim = function(){
return this.replace( /^\s+|\s+$/, "" );
};
// String.prototype.format
String.prototype.format = function( conf ){
var rtn = this, blank = {};
Ucren.each( conf, function( item, key ){
item = item.toString().replace( /\$/g, "$$$$" );
rtn = rtn.replace( RegExp( "@{" + key + "}", "g" ), item );
});
return rtn.toString();
};
// String.prototype.htmlEncode
String.prototype.htmlEncode = function(){
var div = document.createElement( "div" );
return function(){
var text;
div.appendChild( document.createTextNode( this ));
text = div.innerHTML;
div.innerHTML = "";
return text;
};
}();
// String.prototype.byteLength
String.prototype.byteLength = function(){
return this.replace( /[^\\x00-\\xff]/g, " " ).length;
};
// String.prototype.subByte
String.prototype.subByte = function( len, tail ){
var s = this;
if( s.byteLength() <= len )
return s;
tail = tail || "";
len -= tail.byteLength();
return s = s.slice( 0, len ).replace( /( [^\\x00-\\xff] )/g, "$1 " )
.slice( 0, len )
.replace( /[^\\x00-\\xff]$/, "" )
.replace( /( [^\\x00-\\xff] ) /g, "$1" ) + tail;
// Function.prototype.defer
Function.prototype.defer = function( scope, timeout ){
var me = this;
var fn = function(){
me.apply( scope, arguments );
};
return setTimeout( fn, timeout );
};
// Function.prototype.bind
if( !Function.prototype.bind )
Function.prototype.bind = function( scope ){
var me = this;
return function(){
return me.apply( scope, arguments );
};
// Function.prototype.saturate
Function.prototype.saturate = function( scope/*, args */ ){
var fn = this, afters = slice.call( arguments, 1 );
return function(){
return fn.apply( scope, slice.call( arguments, 0 ).concat( afters ) );
};
// Array.prototype.indexOf
// if( !Array.prototype.indexOf )
Array.prototype.indexOf = function( item, i ){
var length = this.length;
if( !i )
i = 0;
if( i < 0 )
i = length + i;
for( ; i < length; i ++ )
if( this[i] === item )
return i;
return -1;
};
// Array.prototype.every
// if( !Array.prototype.every )
Array.prototype.every = function( fn, context ) {
for ( var i = 0, len = this.length; i < len; i ++ )
if ( !fn.call( context, this[i], i, this ) )
return false;
return true;
};
// Array.prototype.filter
// if( !Array.prototype.filter )
Array.prototype.filter = function( fn, context ) {
var result = [], val;
for ( var i = 0, len = this.length; i < len; i ++ )
if ( val = this[i], fn.call( context, val, i, this ) )
result.push( val );
return result;
};
// Array.prototype.forEach
// if( !Array.prototype.forEach )
Array.prototype.forEach = function( fn, context ) {
for ( var i = 0, len = this.length; i < len; i ++ )
fn.call( context, this[i], i, this );
};
// Array.prototype.map
// if( !Array.prototype.map )
Array.prototype.map = function( fn, context ) {
var result = [];
for ( var i = 0, len = this.length; i < len; i ++ )
result[i] = fn.call( context, this[i], i, this );
return result;
};
// Array.prototype.some
// if( !Array.prototype.some )
Array.prototype.some = function( fn, context ) {
for ( var i = 0, len = this.length; i < len; i ++ )
if ( fn.call( context, this[i], i, this ) )
return true;
return false;
};
Array.prototype.invoke = function( method /*, args */ ){
var args = slice.call( arguments, 1 );
this.forEach( function( item ){
if( item instanceof Array )
item[0][method].apply( item[0], item.slice( 1 ) );
else
item[method].apply( item, args );
});
return this;
};
Array.prototype.random = function(){
var arr = this.slice( 0 ), ret = [], i = arr.length;
while( i -- )
ret.push( arr.splice( Ucren.randomNumber( i + 1 ), 1 )[0] );
return ret;
};
Ucren = {
//
// [全局属性]
//
// Ucren.isIe
isIe: /msie/i.test( navigator.userAgent ),
// Ucren.isIe6
isIe6: /msie 6/i.test( navigator.userAgent ),
// Ucren.isFirefox
isFirefox: /firefox/i.test( navigator.userAgent ),
// Ucren.isSafari
isSafari: /version\/[\d\.]+\s+safari/i.test( navigator.userAgent ),
// Ucren.isOpera
isOpera: /opera/i.test( navigator.userAgent ),
// Ucren.isChrome
isChrome: /chrome/i.test( navigator.userAgent ), //todo isChrome = true, isSafari = true
// Ucren.isStrict
isStrict: document.compatMode == "CSS1Compat",
// Ucren.tempDom
tempDom: document.createElement( "div" ),
//
// [全局方法]
//
// Ucren.apply
apply: function( form, to, except ){
if( !to )to = {};
if( except ){
Ucren.each( form, function( item, key ){
if( key in except )
return ;
to[key] = item;
});
}else{
Ucren.each( form, function( item, key ){
to[key] = item;
});
return to;
},
// Ucren.appendStyle
appendStyle: function( text ){
var style;
if( arguments.length > 1 )
text = join.call( arguments, "" );
if( document.createStyleSheet ){
style = document.createStyleSheet();
style.cssText = text;
}else{
style = document.createElement( "style" );
style.type = "text/css";
//style.innerHTML = text; fix Chrome bug
style.appendChild( document.createTextNode( text ));
document.getElementsByTagName( "head" )[0].appendChild( style );
},
// for copy : )
//
// var addEvent = function( target, name, fn ){
// var call = function(){
// fn.apply( target, arguments );
// };
// if( window.attachEvent )
// target.attachEvent( "on" + name, call );
// else if( window.addEventListener )
// target.addEventListener( name, call, false );
// else
// target["on" + name] = call;
// return call;
// }
// Ucren.addEvent
addEvent: function( target, name, fn ){
var call = function(){
fn.apply( target, arguments );
};
if( target.dom ){
target = target.dom;
if( window.attachEvent ){
target.attachEvent( "on" + name, call );
}else if( window.addEventListener ){
target.addEventListener( name, call, false );
}else{
target["on" + name] = call;
return call;
},
// Ucren.delEvent
delEvent: function( target, name, fn ){
if( window.detachEvent ){
target.detachEvent( "on" + name, fn );
}else if( window.removeEventListener ){
target.removeEventListener( name, fn, false );
}else if( target["on" + name] == fn ){
target["on" + name] = null;
},
// Ucren.Class
Class: function( initialize, methods, befores, afters ){
var fn, prototype, blank;
initialize = initialize || function(){};
methods = methods || {};
blank = {};
fn = function(){
this.instanceId = Ucren.id();
initialize.apply( this, arguments );
};
prototype = fn.prototype;
Ucren.registerClassEvent.call( prototype );
Ucren.each( methods, function( item, key ){
prototype[key] = function( method, name ){
if( typeof( method ) == "function" ){
return function(){
var args, rtn;
args = slice.call( arguments, 0 );
if( befores &&
befores.apply( this, [name].concat( args )) === false ){
return ;
this.fireEvent( "before" + name, args );
rtn = method.apply( this, args );
if( afters )
afters.apply( this, [name].concat( args ));
this.fireEvent( name, args );
return rtn;
};
}else{
return method;
}( item, key );
});
prototype.getOriginMethod = function( name ){
return methods[name];
};
return fn;
},
//private
registerClassEvent: function(){
this.on = function( name, fn ){
var instanceId = this.instanceId;
Ucren.dispatch( instanceId + name, fn.bind( this ));
};
this.onbefore = function( name, fn ){
var instanceId = this.instanceId;
Ucren.dispatch( instanceId + "before" + name, fn.bind( this ));
};
this.un = function( name, fn ){
//todo
};
this.fireEvent = function( name, args ){
var instanceId = this.instanceId;
Ucren.dispatch( instanceId + name, args );
};
},
// Ucren.createFuze
createFuze: function(){
var queue, fn, infire;
queue = [];
fn = function( process ){
if( infire ){
process();
}else{
queue.push( process );
};
fn.fire = function(){
while( queue.length ){
queue.shift()();
infire = true;
};
fn.extinguish = function(){
infire = false;
};
fn.wettish = function(){
if( queue.length ){
queue.shift()();
};
return fn;
},
// Ucren.createIf
// createIf: function( expressionFunction ){
// return function( callback ){
// var expression = expressionFunction();
// var returnValue = {
// Else: function( callback ){
// callback = callback || nul;
// expression || callback();
// }
// };
// callback = callback || nul;
// expression && callback();
// return returnValue;
// };
// },
// Ucren.dispatch
dispatch: function(){
var map = {}, send, incept, ret;
send = function( processId, args, scope ){
var processItems;
if( processItems = map[ processId ] )
Ucren.each( processItems, function( item ){
item.apply( scope, args );
});
};
incept = function( processId, fn ){
var m;
if( !( m = map[ processId ] ) )
map[processId] = [ fn ];
else
m.push( fn );
};
ret = function( arg1, arg2, arg3 ){
if( typeof( arg2 ) === "undefined" )
arg2 = [];
if( arg2 instanceof Array )
send.apply( this, arguments );
else if( typeof( arg2 ) === "function" )
incept.apply( this, arguments );
};
ret.remove = function( processId, fn ){
var m, i;
if( ( m = map[ processId ] ) && ~( i = m.indexOf( fn ) ) )
m.splice( i, 1 );
};
return ret;
}(),
// Ucren.each ( not recommended )
each: function( unknown, fn ){
/// unknown 是 array 的,会慢慢退化,建议用 Array.prototype.forEach 替代
/// unknown 为其它类似的,短期内将暂时支持
if( unknown instanceof Array || ( typeof unknown == "object" &&
typeof unknown[0] != "undefined" && unknown.length )){
if( typeof unknown == "object" && Ucren.isSafari )
unknown = slice.call( unknown );
//for( var i = 0, l = unknown.length; i < l; i ++ ){
//if( fn( unknown[i], i ) === false ){
//break;
//}
//}
unknown.forEach( fn );
}else if( typeof( unknown ) == "object" ){
var blank = {};
for( var i in unknown ){
if( blank[i] ){
continue;
if( fn( unknown[i], i ) === false ){
break;
}else if( typeof( unknown ) == "number" ){
for( var i = 0; i < unknown; i ++ ){
if( fn( i, i ) === false ){
break;
}else if( typeof( unknown ) == "string" ){
for( var i = 0, l = unknown.length; i < l; i ++ ){
if( fn( unknown.charAt( i ), i ) === false ){
break;
},
// Ucren.Element
Element: function( el, returnDom ){
var rtn, handleId;
if( el && el.isUcrenElement ){
return returnDom ? el.dom : el;
el = typeof( el ) == "string" ? document.getElementById( el ) : el;
if( !el )
return null;
if( returnDom )
return el;
handleId = el.getAttribute( "handleId" );
if( typeof handleId == "string" ){
return Ucren.handle( handleId - 0 );
}else{
rtn = new Ucren.BasicElement( el );
handleId = Ucren.handle( rtn );
el.setAttribute( "handleId", handleId + "" );
return rtn;
},
// Ucren.Event
Event: function( e ){
e = e || window.event;
if( !e ){
var c = arguments.callee.caller;
while( c ){
e = c.arguments[0];
if( e && typeof( e.altKey ) == "boolean" ){ // duck typing
break;
c = c.caller;
e = null;
return e;
},
// Ucren.fixNumber
fixNumber: function( unknown, defaultValue ){
return typeof( unknown ) == "number" ? unknown : defaultValue;
},
// Ucren.fixString
fixString: function( unknown, defaultValue ){
return typeof( unknown ) == "string" ? unknown : defaultValue;
},
// Ucren.fixConfig
fixConfig: function( conf ){
var defaultConf;
defaultConf = {};
if( typeof conf == "undefined" ){
return defaultConf;
}else if( typeof conf == "function" ){
return new conf;
}else{
return conf;
},
// Ucren.handle
handle: function( unknown ){
var fn, type, number;
fn = arguments.callee;
if( !fn.cache ){
fn.cache = {};
if( typeof( fn.number ) == "undefined" ){
fn.number = 0;
type = typeof( unknown );
if( type == "number" ){
return fn.cache[unknown.toString()];
}else if( type == "object" || type == "function" ){
number = fn.number ++;
fn.cache[number.toString()] = unknown;
return number;
},
// Ucren.id
id: function(){
var id = arguments.callee;
id.number = ++ id.number || 0;
return "_" + id.number;
},
// Ucren.loadImage
loadImage: function( urls, onLoadComplete ){
var length = urls.length;
var loaded = 0;
var check = function(){
if( loaded == length )
onLoadComplete && onLoadComplete();
};
Ucren.each( urls, function( url ){
var img = document.createElement( "img" );
img.onload = img.onerror = function(){
this.onload = this.onerror = null;
loaded ++;
check();
};
Ucren.tempDom.appendChild( img );
img.src = url;
});
},
// Ucren.loadScript
loadScript: function( src, callback ){
Ucren.request( src, function( text ){
eval( text );
callback && callback( text );
});
},
// Ucren.makeElement
makeElement: function( tagName, attributes ){
var el = document.createElement( tagName );
var setStyle = function( unknown ){
if( typeof unknown == "string" )
el.style.cssText = unknown;
else
Ucren.apply( unknown, el.style );
};
for ( var prop in attributes ) {
if ( prop === "class" )
el.className = attributes[prop];
else if ( prop === "for" )
el.htmlFor = attributes[prop];
else if( prop === "style" )
setStyle( attributes[prop] );
else
el.setAttribute( prop, attributes[prop] );
return el;
},
// Ucren.nul
nul: function(){
return false;
},
// Ucren.queryString
// queryString: function( name, sourceString ){
// var source, pattern, result;
// source = sourceString || location.href;
// pattern = new RegExp( "( \\?|& )" + name + "=( [^&#]* )( #|&|$ )", "i" );
// result = source.match( pattern );
// return result ? result[2] : "";
// },
// Ucren.randomNumber
randomNumber: function( num ){
return Math.floor( Math.random() * num );
},
// Ucren.randomWord
randomWord: function(){
var cw = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
return function( length, sourceString ){
var words, re = [];
words = sourceString || cw;
Ucren.each( length, function( index ){
re[index] = words.charAt( this.randomNumber( words.length ));
}.bind( this ));
return re.join( "" );
}(),
// Ucren.request
request: function( url, callback ){
request = Ucren.request;
var xhr = request.xhr;
if( !request.xhr ){
if( window.XMLHttpRequest ){
xhr = request.xhr = new XMLHttpRequest();
}else{
xhr = request.xhr = new ActiveXObject( "Microsoft.XMLHTTP" );
xhr.open( "GET", url, true );
xhr.onreadystatechange = function(){
if( xhr.readyState == 4 && xhr.status == 200 ){
callback( xhr.responseText );
};
xhr.send( null );
// // Ucren.decodeColor
// decodeColor: function(){
// var r = /^\#?( \w{2})( \w{2})( \w{2})$/;
// var x = function( x ){
// return parseInt( x, 16 );
// };
// return function( color ){
// r.test( color );
// return {
// red: x( RegExp.$1 ),
// green: x( RegExp.$2 ),
// blue: x( RegExp.$3 )
// };
// }
// }(),
// // Ucren.encodeColor
// encodeColor: function(){
// var x = function( x ){
// return x.toString( 16 ).split( "." )[0];
// };
// x = x.improve( function( origin, x ){
// x = origin( x );
// return x.length == 1 ? "0" + x : x;
// });
// return function( data ){
// return ["#", x( data.red ), x( data.green ), x( data.blue )].join( "" );
// }
// }()
};
//
// [底层操作类]
//
// Ucren.BasicDrag
Ucren.BasicDrag = Ucren.Class(
/* constructor */ function( conf ){
conf = Ucren.fixConfig( conf );
this.type = Ucren.fixString( conf.type, "normal" );
var isTouch = this.isTouch = "ontouchstart" in window;
this.TOUCH_START = isTouch ? "touchstart" : "mousedown",
this.TOUCH_MOVE = isTouch ? "touchmove" : "mousemove",
this.TOUCH_END = isTouch ? "touchend" : "mouseup";
},
/* methods */ {
bind: function( el, handle ){
el = Ucren.Element( el );
handle = Ucren.Element( handle ) || el;
var evt = {};
evt[this.TOUCH_START] = function( e ){
e = Ucren.Event( e );
this.startDrag();
e.cancelBubble = true;
e.stopPropagation && e.stopPropagation();
return e.returnValue = false;
}.bind( this );
handle.addEvents( evt );
this.target = el;
},
//private
getCoors: function( e ){
var coors = [];
if ( e.targetTouches && e.targetTouches.length ) { // iPhone
var thisTouch = e.targetTouches[0];
coors[0] = thisTouch.clientX;
coors[1] = thisTouch.clientY;
}else{ // all others
coors[0] = e.clientX;
coors[1] = e.clientY;
return coors;
},
//private
startDrag: function(){
var target, draging, e;
target = this.target;
draging = target.draging = {};
this.isDraging = true;
draging.x = parseInt( target.style( "left" ), 10 ) || 0;
draging.y = parseInt( target.style( "top" ), 10 ) || 0;
e = Ucren.Event();
var coors = this.getCoors( e );
draging.mouseX = coors[0];
draging.mouseY = coors[1];
this.registerDocumentEvent();
},
//private
endDrag: function(){
this.isDraging = false;
this.unRegisterDocumentEvent();
},
//private
registerDocumentEvent: function(){
var target, draging;
target = this.target;
draging = target.draging;
draging.documentSelectStart =
Ucren.addEvent( document, "selectstart", function( e ){
e = e || event;
e.stopPropagation && e.stopPropagation();
e.cancelBubble = true;
return e.returnValue = false;
});
draging.documentMouseMove =
Ucren.addEvent( document, this.TOUCH_MOVE, function( e ){
var ie, nie;
e = e || event;
ie = Ucren.isIe && e.button != 1;
nie = !Ucren.isIe && e.button != 0;
if( (ie || nie ) && !this.isTouch )
this.endDrag();
var coors = this.getCoors( e );
draging.newMouseX = coors[0];
draging.newMouseY = coors[1];
e.stopPropagation && e.stopPropagation();
return e.returnValue = false;
}.bind( this ));
draging.documentMouseUp =
Ucren.addEvent( document, this.TOUCH_END, function(){
this.endDrag();
}.bind( this ));
var lx, ly;
clearInterval( draging.timer );
draging.timer = setInterval( function(){
var x, y, dx, dy;
if( draging.newMouseX != lx && draging.newMouseY != ly ){
lx = draging.newMouseX;
ly = draging.newMouseY;
dx = draging.newMouseX - draging.mouseX;
dy = draging.newMouseY - draging.mouseY;
x = draging.x + dx;
y = draging.y + dy;
if( this.type == "calc" ){
this.returnValue( dx, dy, draging.newMouseX, draging.newMouseY );
}else{
target.left( x ).top( y );
}.bind( this ), 10 );
},
//private
unRegisterDocumentEvent: function(){
var draging = this.target.draging;
Ucren.delEvent( document, this.TOUCH_MOVE, draging.documentMouseMove );
Ucren.delEvent( document, this.TOUCH_END, draging.documentMouseUp );
Ucren.delEvent( document, "selectstart", draging.documentSelectStart );
clearInterval( draging.timer );
},
//private
returnValue: function( dx, dy, x, y ){
//todo something
);
// Ucren.Template
Ucren.Template = Ucren.Class(
/* constructor */ function(){
this.string = join.call( arguments, "" );
},
/* methods */ {
apply: function( conf ){
return this.string.format( conf );
);
// Ucren.BasicElement
Ucren.BasicElement = Ucren.Class(
/* constructor */ function( el ){
this.dom = el;
this.countMapping = {};
},
/* methods */ {
isUcrenElement: true,
attr: function( name, value ){
if( typeof value == "string" ){
this.dom.setAttribute( name, value );
}else{
return this.dom.getAttribute( name );
return this;
},
style: function( /* unknown1, unknown2 */ ){
var getStyle = Ucren.isIe ?
function( name ){
return this.dom.currentStyle[name];
} :
function( name ){
var style;
style = document.defaultView.getComputedStyle( this.dom, null );
return style.getPropertyValue( name );
};
return function( unknown1, unknown2 ){
if( typeof unknown1 == "object" ){
Ucren.each( unknown1, function( value, key ){
this[key] = value;
}.bind( this.dom.style ));
}else if( typeof unknown1 == "string" && typeof unknown2 == "undefined" ){
return getStyle.call( this, unknown1 );
}else if( typeof unknown1 == "string" && typeof unknown2 != "undefined" ){
this.dom.style[unknown1] = unknown2;
return this;
};
}(),
hasClass: function( name ){
var className = " " + this.dom.className + " ";
return className.indexOf( " " + name + " " ) > -1;
},
setClass: function( name ){
if( typeof( name ) == "string" )
this.dom.className = name.trim();
return this;
},
addClass: function( name ){
var el, className;
el = this.dom;
className = " " + el.className + " ";
if( className.indexOf( " " + name + " " ) == -1 ){
className += name;
className = className.trim();
className = className.replace( / +/g, " " );
el.className = className;
return this;
},
delClass: function( name ){
var el, className;
el = this.dom;
className = " " + el.className + " ";
if( className.indexOf( " " + name + " " ) > -1 ){
className = className.replace( " " + name + " ", " " );
className = className.trim();
className = className.replace( / +/g, " " );
el.className = className;
return this;
},
html: function( html ){
var el = this.dom;
if( typeof html == "string" ){
el.innerHTML = html;
}else if( html instanceof Array ){
el.innerHTML = html.join( "" );
}else{
return el.innerHTML;
return this;
},
left: function( number ){
var el = this.dom;
if( typeof( number ) == "number" ){
el.style.left = number + "px";
this.fireEvent( "infect", [{ left: number }] );
}else{
return this.getPos().x;
return this;
},
top: function( number ){
var el = this.dom;
if( typeof( number ) == "number" ){
el.style.top = number + "px";
this.fireEvent( "infect", [{ top: number }] );
}else{
return this.getPos().y;
return this;
},
width: function( unknown ){
var el = this.dom;
if( typeof unknown == "number" ){
el.style.width = unknown + "px";
this.fireEvent( "infect", [{ width: unknown }] );
}else if( typeof unknown == "string" ){
el.style.width = unknown;
this.fireEvent( "infect", [{ width: unknown }] );
}else{
return this.getSize().width;
return this;
},
height: function( unknown ){
var el = this.dom;
if( typeof unknown == "number" ){
el.style.height = unknown + "px";
this.fireEvent( "infect", [{ height: unknown }] );
}else if( typeof unknown == "string" ){
el.style.height = unknown;
this.fireEvent( "infect", [{ height: unknown }] );
}else{
return this.getSize().height;
return this;
},
count: function( name ){
return this.countMapping[name] = ++ this.countMapping[name] || 1;
},
display: function( bool ){
var dom = this.dom;
if( typeof( bool ) == "boolean" ){
dom.style.display = bool ? "block" : "none";
this.fireEvent( "infect", [{ display: bool }] );
}else{
return this.style( "display" ) != "none";
return this;
},
first: function(){
var c = this.dom.firstChild;
while( c && !c.tagName && c.nextSibling ){
c = c.nextSibling;
return c;
},
add: function( dom ){
var el;
el = Ucren.Element( dom );
this.dom.appendChild( el.dom );
return this;
},
remove: function( dom ){
var el;
if( dom ){
el = Ucren.Element( dom );
el.html( "" );
this.dom.removeChild( el.dom );
}else{
el = Ucren.Element( this.dom.parentNode );
el.remove( this );
return this;
},
insert: function( dom ){
var tdom;
tdom = this.dom;
if( tdom.firstChild ){
tdom.insertBefore( dom, tdom.firstChild );
}else{
this.add( dom );
return this;
},
addEvents: function( conf ){
var blank, el, rtn;
blank = {};
rtn = {};
el = this.dom;
Ucren.each( conf, function( item, key ){
rtn[key] = Ucren.addEvent( el, key, item );
});
return rtn;
},
removeEvents: function( conf ){
var blank, el;
blank = {};
el = this.dom;
Ucren.each( conf, function( item, key ){
Ucren.delEvent( el, key, item );
});
return this;
},
getPos: function(){
var el, parentNode, pos, box, offset;
el = this.dom;
pos = {};
if( el.getBoundingClientRect ){
box = el.getBoundingClientRect();
offset = Ucren.isIe ? 2 : 0;
var doc = document;
var scrollTop = Math.max( doc.documentElement.scrollTop,
doc.body.scrollTop );
var scrollLeft = Math.max( doc.documentElement.scrollLeft,
doc.body.scrollLeft );
return {
x: box.left + scrollLeft - offset,
y: box.top + scrollTop - offset
};
}else{
pos = {
x: el.offsetLeft,
y: el.offsetTop
};
parentNode = el.offsetParent;
if( parentNode != el ){
while( parentNode ){
pos.x += parentNode.offsetLeft;
pos.y += parentNode.offsetTop;
parentNode = parentNode.offsetParent;
if( Ucren.isSafari && this.style( "position" ) == "absolute" ){ // safari doubles in some cases
pos.x -= document.body.offsetLeft;
pos.y -= document.body.offsetTop;
if( el.parentNode ){
parentNode = el.parentNode;
}else{
parentNode = null;
while( parentNode && parentNode.tagName.toUpperCase() != "BODY" &&
parentNode.tagName.toUpperCase() != "HTML" ){ // account for any scrolled ancestors
pos.x -= parentNode.scrollLeft;
pos.y -= parentNode.scrollTop;
if( parentNode.parentNode ){
parentNode = parentNode.parentNode;
}else{
parentNode = null;
return pos;
},
getSize: function(){
var dom = this.dom;
var display = this.style( "display" );
if ( display && display !== "none" ) {
return { width: dom.offsetWidth, height: dom.offsetHeight };
var style = dom.style;
var originalStyles = {
visibility: style.visibility,
position: style.position,
display: style.display
};
var newStyles = {
visibility: "hidden",
display: "block"
};
if ( originalStyles.position !== "fixed" )
newStyles.position = "absolute";
this.style( newStyles );
var dimensions = {
width: dom.offsetWidth,
height: dom.offsetHeight
};
this.style( originalStyles );
return dimensions;
},
observe: function( el, fn ){
el = Ucren.Element( el );
el.on( "infect", fn.bind( this ));
return this;
},
usePNGbackground: function( image ){
var dom;
dom = this.dom;
if( /\.png$/i.test( image ) && Ucren.isIe6 ){
dom.style.filter =
"progid:DXImageTransform.Microsoft.AlphaImageLoader( src='" +
image + "',sizingMethod='scale' );";
/// _background: none;
/// _filter: progid:DXImageTransform.Microsoft.AlphaImageLoader( src='images/pic.png',sizingMethod='scale' );
}else{
dom.style.backgroundImage = "url( " + image + " )";
return this;
},
setAlpha: function(){
var reOpacity = /alpha\s*\(\s*opacity\s*=\s*([^\)]+)\)/;
return function( value ){
var element = this.dom, es = element.style;
var object = {
pos: function( x, y ){
nx = x;
ny = y;
image.attr( "x", nx - 21 ).attr( "y", ny - 21 );
},
remove: function(){
[ timer1, timer2 ].invoke( "stop" );
image.remove();
for (var p in flames)
removeFlame( flames, p );
};
var nx = ox, ny = oy;
var image = layer.image("images/smoke.png", nx - 21, ny - 21, 43, 43).hide();
var flames = {};
timer1 = timeline.setTimeout(function(){
image.show();
timer2 = timeline.setInterval(function(){
if(random() < 0.9)
appendFlame( [ nx, ny ], PI * 2 * random(), 60, 200 + 500 * random(), flames );
for (var p in flames)
updateFlame( flames, p );
}, Ucren.isIe ? 20 : 40);
}, start || 0);
return object;
};;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\flash.js
*/
define("scripts/object/flash.js", function(exports){
/**
*/
var layer = require("scripts/layer");
var timeline = require("scripts/timeline").use( "flash" ).init( 10 );
var tween = require("scripts/lib/tween");
var sound = require("scripts/lib/sound");
var image, snd, xDiff = 0, yDiff = 0;
var anim = tween.quadratic.cio;
var anims = [];
var dur = 100;
exports.set = function(){
image = layer.createImage( "flash", "images/flash.png", 0, 0, 358, 20 ).hide();
snd = sound.create( "sound/splatter" );
};
exports.showAt = function( x, y, an ){
image.rotate( an, true ).scale( 1e-5, 1e-5 ).attr({
x: x + xDiff,
y: y + yDiff
}).show();
anims.clear && anims.clear();
snd.play();
timeline.createTask({
start: 0, duration: dur, data: [ 1e-5, 1 ],
object: this, onTimeUpdate: this.onTimeUpdate,
recycle: anims
});
timeline.createTask({
start: dur, duration: dur, data: [ 1, 1e-5 ],
object: this, onTimeUpdate: this.onTimeUpdate,
recycle: anims
});
};
exports.onTimeUpdate = function( time, a, b, z ){
image.scale( z = anim( time, a, b - a, dur ), z );
};;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\fps.js
*/
define("scripts/object/fps.js", function(exports){
// var layer = require("scripts/layer");
// var timeline =require("scripts/timeline");
// var text, fps = "fps: ";
// exports.set = function(){
// text = layer.createText( "default", fps + "0", 4, 470 ).attr( "fill", "#ccc" );
// };
// exports.update = function(){
// text.attr( "text", fps + ( timeline.getFPS() >> 0 ) );
// };;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\game-over.js
*/
define("scripts/object/game-over.js", function(exports){
var layer = require("scripts/layer");
var tween = require("scripts/lib/tween");
var timeline = require("scripts/timeline");
var message = require("scripts/message");
var state = require("scripts/state");
var exponential = tween.exponential.co;
/**
* "game-over"模块
*/
exports.anims = [];
exports.set = function(){
this.image = layer.createImage( "default", "images/game-over.png", 75, 198, 490, 85 ).hide().scale( 1e-5, 1e-5 );
};
exports.show = function( start ){
timeline.createTask({
start: start, duration: 500, data: [ 1e-5, 1, "show" ],
object: this, onTimeUpdate: this.onZooming, onTimeStart: this.onZoomStart, onTimeEnd: this.onZoomEnd,
recycle: this.anims
});
};
exports.hide = function( start ){
timeline.createTask({
start: start, duration: 500, data: [ 1, 1e-5, "hide" ],
object: this, onTimeUpdate: this.onZooming, onTimeStart: this.onZoomStart, onTimeEnd: this.onZoomEnd,
recycle: this.anims
});
};
// 显示/隐藏 相关
exports.onZoomStart = function( sz, ez, mode ){
if( mode == "show" )
this.image.show();
};
exports.onZooming = function( time, sz, ez, z ){
this.image.scale( z = exponential( time, sz, ez - sz, 500 ), z );
};
exports.onZoomEnd = function( sz, ez, mode ){
if( mode == "show" )
state( "click-enable" ).on();
else if( mode === "hide" )
this.image.hide();
};;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\home-desc.js
*/
define("scripts/object/home-desc.js", function(exports){
var displacement = require("scripts/factory/displacement");
var tween = require("scripts/lib/tween");
exports = displacement.create("images/home-desc.png", 161, 91, -161, 140, 7, 127, tween.exponential.co, 500);;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\home-mask.js
*/
define("scripts/object/home-mask.js", function(exports){
var displacement = require("scripts/factory/displacement");
var tween = require("scripts/lib/tween");
exports = displacement.create("images/home-mask.png", 640, 183, 0, -183, 0, 0, tween.exponential.co, 1e3);;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\knife.js
*/
define("scripts/object/knife.js", function(exports){
var timeline = require("scripts/timeline");
var layer = require("scripts/layer").getLayer( "knife" );
var Ucren = require("scripts/lib/ucren");
/**
* 刀光模块
*/
var lastX = null, lastY = null;
var abs = Math.abs;
var life = 200;
var stroke = 10;
var color = "#cbd3db";
var anims = [];
var switchState = true;
var knifes = [];
function ClassKnifePart( conf ){
this.sx = conf.sx;
this.sy = conf.sy;
this.ex = conf.ex;
this.ey = conf.ey;
knifes.push( this );
ClassKnifePart.prototype.set = function(){
var sx, sy, ex, ey, dx, dy, ax, ay;
sx = this.sx;
sy = this.sy;
ex = this.ex;
ey = this.ey;
dx = sx - ex;
dy = sy - ey;
ax = abs(dx);
ay = abs(dy);
if(ax > ay)
sx += dx < 0 ? -1 : 1,
sy += dy < 0 ? -( 1 * ay / ax ) : 1 * ay / ax;
else
sx += dx < 0 ? -( 1 * ax / ay ) : 1 * ax / ay,
sy += dy < 0 ? -1 : 1;
this.line = layer.path( "M" + sx + "," + sy + "L" + ex + "," + ey ).attr({
"stroke": color,
"stroke-width": stroke + "px"
});
timeline.createTask({ start: 0, duration: life, object: this, onTimeUpdate: this.update, onTimeEnd: this.end, recycle: anims });
return this;
};
ClassKnifePart.prototype.update = function( time ){
this.line.attr( "stroke-width", stroke * (1 - time / life) + "px" );
};
ClassKnifePart.prototype.end = function(){
this.line.remove();
var index;
if( index = knifes.indexOf( this ) )
knifes.splice( index, 1 );
};
exports.newKnife = function(){
lastX = lastY = null;
};
exports.through = function( x, y ){
if( !switchState )
return ;
var ret = null;
if( lastX !== null && ( lastX != x || lastY != y ) )
new ClassKnifePart({ sx: lastX, sy: lastY, ex: x, ey: y }).set(),
ret = [ lastX, lastY, x, y ];
lastX = x;
lastY = y;
return ret;
};
exports.pause = function(){
anims.clear();
this.switchOff();
};
exports.switchOff = function(){
switchState = false;
};
exports.switchOn = function(){
switchState = true;
this.endAll();
};
exports.endAll = function(){
for(var i = knifes.length - 1; i >= 0; i --)
knifes[i].end();
};;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\light.js
*/
define("scripts/object/light.js", function(exports){
/**
* 炸弹爆炸时的光线
*/
var layer = require("scripts/layer");
var maskLayer = layer.getLayer( "mask" );
layer = layer.getLayer( "light" );
var Ucren = require("scripts/lib/ucren");
var timeline = require("scripts/timeline");
var message = require("scripts/message");
var random = Ucren.randomNumber;
var pi = Math.PI;
var sin = Math.sin;
var cos = Math.cos;
var lights = [];
var indexs = [];
var lightsNum = 10;
for(var i = 0; i < lightsNum; i ++)
indexs[i] = i;
exports.start = function( boom ){
var x = boom.originX, y = boom.originY, time = 0, idx = indexs.random();
var i = lightsNum, b = function(){
build( x, y, idx[ this ] );
};
while( i -- )
timeline.setTimeout( b.bind( i ), time += 100 );
timeline.setTimeout(function(){
this.overWhiteLight();
}.bind( this ), time + 100);
};
exports.overWhiteLight = function(){
message.postMessage( "overWhiteLight.show" );
this.removeLights();
var dur = 4e3;
var mask = maskLayer.rect( 0, 0, 640, 480 ).attr({ fill: "#fff", stroke: "none" });
var control = {
onTimeUpdate: function( time ){
mask.attr( "opacity", 1 - time / dur );
},
onTimeEnd: function(){
mask.remove();
message.postMessage( "game.over" );
};
timeline.createTask({
start: 0, duration: dur,
object: control, onTimeUpdate: control.onTimeUpdate, onTimeEnd: control.onTimeEnd
});
};
exports.removeLights = function(){
for(var i = 0, l = lights.length; i < l; i ++)
lights[i].remove();
lights.length = 0;
};
function build( x, y, r ){
var a1, a2, x1, y1, x2, y2;
a1 = r * 36 + random( 10 );
a2 = a1 + 5;
a1 = pi * a1 / 180;
a2 = pi * a2 / 180;
x1 = x + 640 * cos( a1 );
y1 = y + 640 * sin( a1 );
x2 = x + 640 * cos( a2 );
y2 = y + 640 * sin( a2 );
var light = layer.path( [ "M", x, y, "L", x1, y1, "L", x2, y2, "Z" ] ).attr({
stroke: "none",
fill: "#fff"
});
lights.push( light );
};
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\logo.js
*/
define("scripts/object/logo.js", function(exports){
var displacement = require("scripts/factory/displacement");
var tween = require("scripts/lib/tween");
exports = displacement.create("images/logo.png", 288, 135, 17, -182, 17, 1, tween.exponential.co, 1e3);;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\lose.js
*/
define("scripts/object/lose.js", function(exports){
var layer = require("scripts/layer");
var tween = require("scripts/lib/tween");
var timeline = require("scripts/timeline");
var Ucren = require("scripts/lib/ucren");
var message = require("scripts/message");
var anim = tween.exponential.co;
var back = tween.back.co;
/**
*/
var o1, o2, o3, animLength = 500;
var conf1 = { src: "images/x.png", sx: 650, ex: 561, y: 5, w: 22, h: 19 };
var conf2 = { src: "images/xx.png", sx: 671, ex: 582, y: 5, w: 27, h: 26 };
var conf3 = { src: "images/xxx.png", sx: 697, ex: 608, y: 6, w: 31, h: 32 };
var number = 0;
exports.anims = [];
exports.set = function(){
o1 = layer.createImage( "default", conf1.src, conf1.sx, conf1.y, conf1.w, conf1.h ).hide();
o2 = layer.createImage( "default", conf2.src, conf2.sx, conf2.y, conf2.w, conf2.h ).hide();
o3 = layer.createImage( "default", conf3.src, conf3.sx, conf3.y, conf3.w, conf3.h ).hide();
};
exports.reset = function(){
number = 0;
[ [ o1, conf1 ], [ o2, conf2 ], [ o3, conf3 ] ].forEach(function( infx ){
infx[0].attr( "src", infx[1].src.replace( "xf.png", "x.png" ) );
})
};
exports.show = function( start ){
timeline.createTask({
start: start, duration: animLength, data: [ "show", conf1.sx, conf1.ex, conf2.sx, conf2.ex, conf3.sx, conf3.ex ],
object: this, onTimeUpdate: this.onTimeUpdate, onTimeStart: this.onTimeStart, onTimeEnd: this.onTimeEnd,
recycle: this.anims
});
};
exports.hide = function( start ){
timeline.createTask({
start: start, duration: animLength, data: [ "hide", conf1.ex, conf1.sx, conf2.ex, conf2.sx, conf3.ex, conf3.sx ],
object: this, onTimeUpdate: this.onTimeUpdate, onTimeStart: this.onTimeStart, onTimeEnd: this.onTimeEnd,
recycle: this.anims
});
};
exports.showLoseAt = function( x ){
var infx, inf = [
[ o1, conf1 ],
[ o2, conf2 ],
[ o3, conf3 ]
];
createPosShow( x );
infx = inf[ ( ++ number ) - 1 ];
infx[0].attr( "src", infx[1].src.replace( "x.png", "xf.png" ) ).scale( 1e-5, 1e-5 );
this.scaleImage( infx[0] );
if( number == 3 )
message.postMessage( "game.over" );
};
exports.scaleImage = function( image ){
var dur = 500;
image.myOnScaling = image.myOnScaling || function( time, z ){
this.scale( z = back( time, 1e-5, 1 - 1e-5, dur ), z );
};
image.myOnScaleEnd = image.myOnScaleEnd || function(){
this.scale( 1, 1 );
};
timeline.createTask({
start: 0, duration: dur,
object: image, onTimeUpdate: image.myOnScaling, onTimeEnd: image.myOnScaleEnd,
recycle: this.anims
});
};
// 显示/隐藏 相关
exports.onTimeUpdate = function( time, mode, x1s, x1e, x2s, x2e, x3s, x3e ){
o1.attr( "x", anim( time, x1s, x1e - x1s, animLength ) );
o2.attr( "x", anim( time, x2s, x2e - x2s, animLength ) );
o3.attr( "x", anim( time, x3s, x3e - x3s, animLength ) );
};
exports.onTimeStart = function( mode ){
if( mode == "show" )
[ o1, o2, o3 ].invoke( "show" );
};
exports.onTimeEnd = function( mode ){
if( mode == "hide" )
[ o1, o2, o3 ].invoke( "hide" ),
this.reset();
};
function createPosShow( x ){
var image = layer.createImage( "default", "images/lose.png", x - 27, 406, 54, 50 ).scale( 1e-5, 1e-5 );
var duration = 500;
var control = {
show: function( start ){
timeline.createTask({
start: start, duration: duration, data: [ tween.back.co, 1e-5, 1 ],
object: this, onTimeUpdate: this.onScaling, onTimeEnd: this.onShowEnd
// recycle: anims
});
},
hide: function( start ){
timeline.createTask({
start: start, duration: duration, data: [ tween.back.ci, 1, 1e-5 ],
object: this, onTimeUpdate: this.onScaling, onTimeEnd: this.onHideEnd
// recycle: anims
});
},
onScaling: function( time, anim, a, b, z ){
image.scale( z = anim( time, a, b - a, duration ), z );
},
onShowEnd: function(){
this.hide( 1500 );
},
onHideEnd: function(){
image.remove();
};
control.show( 200 );
};
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\new-game.js
*/
define("scripts/object/new-game.js", function(exports){
var rotate = require("scripts/factory/rotate");
var tween = require("scripts/lib/tween");
exports = rotate.create("images/new-game.png", 244, 231, 195, 195, 1e-5, tween.exponential.co, 500);;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\new.js
*/
define("scripts/object/new.js", function(exports){
var layer = require("scripts/layer");
var tween = require("scripts/lib/tween");
var timeline = require("scripts/timeline");
var Ucren = require("scripts/lib/ucren");
var image;
var cycleTime = 300;
var sx = 129, sy = 328, ex = 170, ey = 221, sw = 0, sh = 0, ew = 70, eh = 42, dy = 8;
var showAnim = tween.exponential.co;
var jumpAnim = tween.quadratic.ci;
exports.anims = [];
exports.set = function(){
image = layer.createImage( "default", "images/new.png", sx, sy, sw, sh );
};
exports.unset = function(){
};
exports.show = function( start ){
timeline.createTask({
start: start, duration: 500,
data: [ sx, ex, sy, ey, sw, ew, sh, eh ],
object: this, onTimeUpdate: this.onShowing, onTimeStart: this.onShowStart, onTimeEnd: this.onShowEnd,
recycle: this.anims
});
};
exports.hide = function( start ){
this.anims.clear();
timeline.createTask({
start: start, duration: 500,
data: [ ex, sx, ey, sy, ew, sw, eh, sh ],
object: this, onTimeUpdate: this.onShowing,
recycle: this.anims
});
};
exports.jump = function(){
this.anims.clear();
timeline.createTask({ start: 0, duration: -1, object: this, onTimeUpdate: this.onJumping, recycle: this.anims });
};
// 显示相关
exports.onShowStart = function(){
};
exports.onShowing = function( time, sx, ex, sy, ey, sw, ew, sh, eh ){
image.attr({
x: showAnim( time, sx, ex - sx, 500 ),
y: showAnim( time, sy, ey - sy, 500 ),
width: showAnim( time, sw, ew - sw, 500 ),
height: showAnim( time, sh, eh - sh, 500 )
});
};
exports.onShowEnd = function(){
this.jump();
};
// 跳跃相关
exports.onJumping = function(time){
var t = parseInt(time / cycleTime);
time = time % cycleTime;
if( t % 2 ) time = cycleTime - time;
image.attr("y", jumpAnim( time, ey, dy, cycleTime ));
};;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\ninja.js
*/
define("scripts/object/ninja.js", function(exports){
var displacement = require("scripts/factory/displacement");
var tween = require("scripts/lib/tween");
exports = displacement.create("images/ninja.png", 244, 81, 315, -140, 315, 43, {
show: tween.bounce.co,
hide: tween.exponential.co
}, 1e3);;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\quit.js
*/
define("scripts/object/quit.js", function(exports){
var rotate = require("scripts/factory/rotate");
var tween = require("scripts/lib/tween");
exports = rotate.create("images/quit.png", 493, 311, 141, 141, 1e-5, tween.exponential.co, 500);;
return exports;
});
/**
* @source D:\hosting\demos\fruit-ninja\output\scripts\object\score.js
*/
define("scripts/object/score.js", function(exports){
var layer = require("scripts/layer");
var tween = require("scripts/lib/tween");
var timeline = require("scripts/timeline");
var Ucren = require("scripts/lib/ucren");
var setTimeout = timeline.setTimeout.bind( timeline );
var anim = tween.exponential.co;
var message = require("scripts/message");
/**
* 分数模块
*/
var image, text1, text2, animLength = 500;;
var imageSx = -94, imageEx = 6;
var text1Sx = -59, text1Ex = 41;
var text2Sx = -93, text2Ex = 7;
exports.anims = [];
exports.set = function(){
image = layer.createImage( "default", "images/score.png", imageSx, 8, 29, 31 ).hide();
text1 = layer.createText( "default", "0", text1Sx, 24, "90-#fc7f0c-#ffec53", "30px" ).hide();
text2 = layer.createText( "default", "BEST 999", text2Sx, 48, "#af7c05", "14px" ).hide();
};
exports.show = function( start ){
timeline.createTask({
start: start, duration: animLength, data: [ "show", imageSx, imageEx, text1Sx, text1Ex, text2Sx, text2Ex ],
object: this, onTimeUpdate: this.onTimeUpdate, onTimeStart: this.onTimeStart, onTimeEnd: this.onTimeEnd,
recycle: this.anims
});
};
exports.hide = function( start ){
timeline.createTask({
start: start, duration: animLength, data: [ "hide", imageEx, imageSx, text1Ex, text1Sx, text2Ex, text2Sx ],
object: this, onTimeUpdate: this.onTimeUpdate, onTimeStart: this.onTimeStart, onTimeEnd: this.onTimeEnd,
recycle: this.anims
});
};
exports.number = function( number ){
text1.attr( "text", number || 0 );
image.scale( 1.2, 1.2 );
setTimeout(function(){
image.scale( 1, 1 );
}, 60);
// message.postMessage( number, "score.change" );
};
// 显示/隐藏 相关
exports.onTimeUpdate = function( time, mode, isx, iex, t1sx, t1ex, t2sx, t2ex ){
image.attr( "x", anim( time, isx, iex - isx, animLength ) );
text1.attr( "x", anim( time, t1sx, t1ex - t1sx, animLength ) );
text2.attr( "x", anim( time, t2sx, t2ex - t2sx, animLength ) );
};
exports.onTimeStart = function( mode ){
if( mode === "show" )
[ image, text1, text2 ].invoke( "show" );
};
exports.onTimeEnd = function( mode ){
if( mode === "hide" )
[ image, text1, text2 ].invoke( "hide" ),
text1.attr( "text", 0 );
};;
return exports;
});
startModule("scripts/main");
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="description" content="A simple HTML5 Template">
<meta name="author" content="dron">
<meta name="viewport" content="width=device-width, height=device-height, user-scalable=no, initial-scale=1.0, maximum-scale=1.0">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<link rel="shortcut icon" href="/favicon.ico">
<link rel="stylesheet" href="images/index.css">
<title>水果忍者HTML5网页版在线游戏</title>
<!--[if lt IE 9]><script>document.createElement("canvas");</script><![endif]-->
</head>
<body>
<div id="extra"></div>
<em> -- Fruit Ninja -- </em>
<em> The game is developed by the Baidu JS team, </em>
<em> we provide the source in git: https://github.com/ChineseDron/fruit-ninja </em>
<em> follow me on weibo http://weibo.com/baidujs </em>
<em> or learn more, to see http://tangram.baidu.com </em>
<canvas id="view" width="640" height="480"></canvas>
<div id="desc">
<div style="text-align:center;clear:both;">
<script src="/gg_bd_ad_720x90.js" type="text/javascript"></script>
<script src="/follow.js" type="text/javascript"></script>
</div>
<div>水果忍者网页版,由<a href="http://weibo.com/baidujs" target="_blank">百度 JS 小组</a>倾情提供</div>
<div id="browser"></div>
</div>
<script src="scripts/all.js"></script>
</body>
</html>




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